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NPC Generator

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Advanced [show]


Arnold Cromwell, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with pastel and white striped suspenders. He wears various colorful collared shirts. He is physically well-built. He has styled his auburn hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Stableman like his mother before him.

Motivation: To be a Masseuse again; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Stableman

Voice: Mousy voice

Attributes [hide]

Arnold Cromwell, Male Human Expert 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 5 (-3)11 (+0) 9 (-1)13 (+1)
Skills Acrobatics +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Nicholas Northcott, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, constantly wearing a pastel suit, blue shirt, and green tie and is in decent physical shape. His feathered hat is riddled with cuts and holes. His blue eyes have a joyful gleam in them most of the time.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: A powerful wizard made him what he is. He moved from fad to fad and when he turned 15 he discovered music. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Family, Mentor. Occupation: Miner

Voice: Forgets to breathe while speaking

Attributes [hide]

Nicholas Northcott, Male Human Ranger 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)13 (+1) 17 (+3)12 (+1)
Skills Intimidation +4, Nature +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp.


Social Check DCs


Arnold Gladstone, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. He wears a small hat to cover his moderate length auburn hair. He has gleaming, smiling green eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born on a small isolated farm. His first spouse was a Dyer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Athletic, Artistic. Bonds: Poor, Attractive, Nature, Family. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Arnold Gladstone, Male Human Rogue 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Insight +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Benson, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. His hair is greying and his face has many wrinkles. His violet eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the north. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of northern immigrants he idolized his father. Ernest was born on a far northern island where he grew up under the tutelage of his father, an expert Marshal. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Pacifist. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Ernest Benson, Male Human Warrior 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Ignan, Giant
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Roland Barclay, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports violet clothing, slightly heavier than average wear. He wears his black hair up. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: From birth he was tutored by a cruel and relentless mentor. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.

Motivation: He doesn't get along with people that don't share his tastes; and he has a crush on the local masseuse

Ideals: Joker, Impeccable, Gifted. Bonds: Mentor. Occupation: Barber

Voice: Switch between two voices

Attributes [hide]

Roland Barclay, Male Human Rogue 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)9 (-1) 12 (+1)15 (+2)
Skills History +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp).


Social Check DCs

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