Roger Law, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he typically wears a sleeveless long coat of deep violet leather and dull brown iron scale mail. He sports a long golden beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.
Personality: He dislikes all the random violence that takes place in the south. He would rather hide behind his crafts than deal with other people.
History: Born in a small village he learned the ways of the warrior from his father. He has had some formal painting training, and achieved minor success. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is content; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Pacifist, Artistic, Fighting, Entrepeneur. Flaws: Shy. Occupation: Spice Merchant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1000 sp.
Randal Dayton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his golden hair in a flapper bob. He wears large thick round spectacles.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As long as the job gets done he does not care how it got done.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Disciplined, Professionalism. Bonds: Poor, Religious, Immigrant. Occupation: Shipwright
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). 3 Tanglefoot bags.
Shane Bentley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a white collared shirt and red pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. His white hair is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a Sailor, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He tends to his Engraver job now, and dutifully fulfills any obligations he has.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new engraver responsibilities is difficult
Ideals: Persistence. Flaws: Greedy. Bonds: Attractive, Poor, Job. Occupation: Engraver
Voice: Australian accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 pp.
Reynard Kitchur, Male Human [Permalink]
Personal [hide]
Description: This western man is typically in his Doctor uniform. His clothes are grease stained in places. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady violet eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His father raised him in a mountain cabin. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Flaws: Ugly. Bonds: Job, Poor, Immigrant, Nature. Occupation: Doctor
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 15 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Sylvan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 sp.
Percival Blankley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a skull on it. He has a small bristly mustache and wavy silver hair. He tend to wears goggles to shield his eyes.
Personality: He snorts whenever he laughs or is feeling confident. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Sage for the past few years.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has money and likes to spend it
Flaws: Impulsive, Greedy. Bonds: Rich, Attractive, Job. Occupation: Sage
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 9 (-1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 500 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!