Simon Barclay, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear brown clothing when he does not wear armor. His brown hair has been sun bleached extensively. His eyes are a pleasant gray.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born in the north his family was never financially stable. His arcane abilities were realized during a raid on his village. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Poor, Job. Occupation: Navigator
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
Possessions: 600 gp. Pink pearl (110 gp). 1 Minor magic item. 1 Minor magic item.
Godfrey Ainsley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a long white beard with little hanging trinkets. He has gray eyes and a black hat with a red feather.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Animals are drawn to him, and he is able to talk to them.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted druidic powers by his dying brother.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Disciplined, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Scribe
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 18 (+4) | 13 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Ignan, Aquan, Dwarven, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 11000 cp. 1 Minor magic item.
Solomon Sutton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears white painted combat armor at almost all times. He is bald on top and has large red tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in the south. Solomon was born on a far southern desert where he grew up under the tutelage of his mother, an expert Dilettante. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and to be a marshal again
Ideals: Optimist. Flaws: Ugly, Emotional. Bonds: Immigrant. Occupation: Dilettante
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Amber (110 gp).
Godfrey Hadley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears loose pants and a collared shirt complete with sweater beneath his coat. His wide-brimmed hat is riddled with cuts and holes. He has several tiny ruby earrings on each ear.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with his god.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: To settle down with his crush; and he has money and likes to spend it
Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Rich, Religious. Occupation: Mortician
Voice: Smoker's lung
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 200 gp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.
Thomas Stapleton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear white pants and tee shirts. His chestnut hair is matted, messy, and big. His amber eyes have a joyful gleam in them most of the time.
Personality: Thomas wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Thomas was born in the south. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Disciplined, Persistence, Athletic. Flaws: Ugly. Bonds: Rich. Occupation: Miller
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 49 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 17 (+3) | 16 (+3) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 30000 cp. 1 Minor magic item.
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