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NPC Generator

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Advanced [show]


Roger Ashley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. He wears a deerstalker hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A powerful brothel owner made him what he is. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC.

Ideals: Disciplined. Flaws: Insane, Antagonistic. Bonds: Mentor, Poor. Occupation: Map Maker

Voice: Whispers

Attributes [hide]

Roger Ashley, Male Human Adept 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)17 (+3) 9 (-1)11 (+0)
Skills Athletics +2, History +6
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Aquan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Anthony Branson, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His tied-back hair is blonde. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Anthony was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Anthony's father didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and someone believes him a fraud

Ideals: Fighting. Flaws: Antagonistic, Secretive, Addict. Bonds: Enemies. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Anthony Branson, Male Human Rogue 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)8 (-1) 14 (+2)8 (-1)
Skills Nature +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Theobald Hackney, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a yellow vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has wavy white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Prone to second guessing himself, he comes off as nervous. He is lazy and tries to find solutions quickly.

History: Theobald was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. Theobald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Shy, Lazy. Bonds: Attractive, Poor, Adventurer. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Theobald Hackney, Male Human Expert 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Athletics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Odo Everly, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear brown tank tops with grey pants. He wears a Stetson hat to cover his moderate length chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 13 years.

Motivation: He has money and likes to spend it; and retire the richest man in the west

Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Job, Rich. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Odo Everly, Male Human Commoner 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 6 (-2)14 (+2) 14 (+2)13 (+1)
Skills Athletics +6, Intimidation +4
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Alex Huxley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears skinny pants and wears a black and grey robe with the hood down. His blonde hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their daughter. He worked as a Priest, and he later adopted a second daughter.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Fighting. Flaws: Insane. Bonds: Adventurer, Family. Occupation: Priest

Voice: Speaks through clenched teeth

Attributes [hide]

Alex Huxley, Male Human Aristocrat 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)15 (+2) 10 (+0)8 (-1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 10
Languages Common, Celestial, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1

Possessions: 800 gp.


Social Check DCs

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