Adelard Blakeley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses in tan turtlenecks beneath a blue coat with tan slacks. His red hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the east to a Farmer, Adelard learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He became a Farmer soon after.
Motivation: Meet up once more with his childhood friend; and wants to work out more often
Ideals: Athletic, Opinionated. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Farmer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 43 (4d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp.
Diggory Harper, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is physically well-built. His hair is golden and curly. He tend to wears goggles to shield his eyes.
Personality: He is extraordinarily eccentric. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Attractive, Nature. Occupation: Knight
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Azurite (11 gp). Red spinel (110 gp).
Dustin Wade, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is typically in his Shepherd uniform. His long brown hair is drawn into a two foot long braid. He has gleaming, smiling brown eyes.
Personality: Overbrimming with self-confidence, Dustin isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He has achieved small success as a Shepherd.
Motivation: To be a Masseuse again.
Ideals: Impeccable, Gifted. Bonds: Job, Adventurer, Poor. Occupation: Shepherd
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 14 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 8 (-1) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: Star rose quartz (50 gp). Smoky quartz (50 gp). Aquamarine (200 gp). Amethyst (50 gp). 1 Minor magic item. 1 Minor magic item.
Wymar Moreno, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His hair is brown and curly. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to make people angry or surprised. He is a ruthless business man, a trait he acquired from his mother.
History: From birth he was tutored by a cruel and relentless mentor. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the east; and he is content
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Bookbinder
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 20000 cp. 1 Darkwood Buckler. 1 Full Plate.
Roger Wentworth, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a fancy white suit. His blonde hair is cut short with large spiked bangs in the front. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He speaks before he thinks and is too direct. He does not trust anyone and sleeps with one eye open.
History: Born to a poor family in the city he treasured whatever gifts he got. Roger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion
Flaws: Addict, Impulsive, Insomniac. Bonds: Attractive, Poor, Adventurer. Occupation: Navigator
Voice: Dark and ominous
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 7 (-2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 4000 sp. White opal (1100 gp). Star rose quartz (70 gp).
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