Arnold Yeardley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His hair, while still mostly brown, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: He acts crazy and hedonistic. He is afraid of women and trembles around them
History: Arnold was born the youngest of three triplets. He was an apprentice working in his father's forge. By chance he met his sister recently and the two have been together since.
Motivation: To be a Armorer again; and to reunite with his absent father
Flaws: Hedonist, Shy. Bonds: Attractive, Family, Job. Occupation: Body Guard
Voice: Irish accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 36 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 900 gp. Deep blue spinel (700 gp).
Nicholas Rylan, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears dark leathers with embroidery. With bright blonde hair and a scraggly beard. His thin eyebrows rest above his beady green eyes.
Personality: Calm and collected, he is a well trained Carpenter. He works hard and plays hard.
History: Born in the north to a Carpenter, Nicholas learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 15 years.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult.
Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Job, Rich. Occupation: Carpenter
Voice: Slurs words
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 6 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 6 (-2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Gnome, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.
Hunter Snowdon, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting yellow shirt and pants. He has a moderate pudge and is not very fit. He wears a deerstalker hat to hide his balding. His otherwise smooth face is marked with small tiny scars.
Personality: Confrontational and typically high on some drug or another. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Hunter lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Engraver, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is content; and regain custody of his daughter
Ideals: Logical. Flaws: Addict, Fearful, Mundane. Bonds: Family. Occupation: Healer
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Goblin, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 900 sp.
Everard Hailey, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He usually wears his black robe and has his pickaxe always slung over his shoulder. He keeps his golden hair in a pixie cut. His gray unseeing eyes seem to look past you.
Personality: He is business-like. He takes instructions and follows them to the letter. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised in a plains tribe. A freak accident while working with his Bowyer mother left him crippled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Professionalism, Fighting. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Adventurer
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Disguise kit.
Bertram Thackeray, Male Human [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and violet pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. This green eyed easterner is not easily forgotten.
Personality: He will rave to anyone who will listen. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Logical. Flaws: Insane. Bonds: Family, Attractive, Adventurer. Occupation: Sailor
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Celestial, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
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