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NPC Generator

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Advanced [show]


Arnold Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a pastel and yellow handkerchief worn on his left side. His chestnut hair has been sun bleached extensively. This green eyed easterner is not easily forgotten.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. After coming to the age of reason, Arnold took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Cook like his mother before him.

Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark

Ideals: Artistic, Gifted, Logical. Bonds: Immigrant, Job, Adventurer. Occupation: Cook

Voice: Speaks in third person

Attributes [hide]

Arnold Cumberbatch, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)13 (+1) 10 (+0)8 (-1)
Skills Athletics +2, Stealth +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +6

Possessions: 600 gp.


Social Check DCs


Randal Marlee, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and typically wears a sleeveless long coat of deep tan leather and dull violet iron scale mail. His red hair is cut jaggedly and amateurishly. His brown eyes have a joyful gleam in them most of the time.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Randal studied abroad. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now owns his own business.

Motivation: He seems to be bored by most things.

Ideals: Gifted. Flaws: Mundane. Bonds: Job. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Randal Marlee, Male Human Sorcerer 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 100 gp. Alexandrite (900 gp). Obsidian (10 gp). Amber (150 gp). Rich purple corundum (1400 gp).


Social Check DCs


Simon Sydney, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is dressed in a clean red cloak covering his clean studded leather. He has styled his blonde hair well, parting it to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Simon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the north. Simon was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He left for the north, certain he would find work there.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Painter

Voice: Sounds elderly

Attributes [hide]

Simon Sydney, Male Human Warlock 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)14 (+2) 12 (+1)8 (-1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 600 gp.


Social Check DCs


Rolf York, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, but even with his fine clothing he looks run-down. His white hair is long and unkept. His eyes are a pleasant blue.

Personality: Always inclined to offer people food he seems plenty friendly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Rolf was born in the west. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Rolf York, Male Human Cleric 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gilbert Gyula, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears brown painted combat armor at almost all times. He has a very tight haircut. His gray unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gilbert was born with his mother's beautiful face. In his 17th year, his parents were killed by a dire rats raid, leaving Gilbert alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gilbert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Disease, Impulsive. Bonds: Enemies, Attractive. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

Gilbert Gyula, Male Human Sorcerer 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 15 (+2)15 (+2) 14 (+2)8 (-1)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +0 / 2d8-3, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 900 gp. Brown-green garnet (70 gp). Onyx (80 gp). Red spinel (70 gp). Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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