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NPC Generator

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Advanced [show]


Richard Yeardley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears a black Stetson hat and black clothes. His moppish blonde hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of southern immigrants he idolized his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Sellsword job and began his own company from there.

Motivation: To prove his worth to the world; and expand his business

Ideals: Joker, Impeccable. Flaws: Impulsive. Bonds: Job, Immigrant. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Richard Yeardley, Male Human Wizard 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 8 (-1)11 (+0) 12 (+1)18 (+4)
Skills Athletics +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 40000 sp.


Social Check DCs


Solomon Stanford, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a fancy green suit. He has wavy brown hair. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He misses his home and complains about the freezing weather, even in summer.

History: The child of northern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a crush on the local Fisher; and he wants to get laid

Ideals: Philantrophist. Bonds: Attractive, Immigrant, Job, Has a crush. Occupation: Roofer

Voice: High pitched and raspy

Attributes [hide]

Solomon Stanford, Male Human Barbarian 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 7 (-2)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +0, Arcana +4
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Dustin Clive, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a green cloak and cross-gartered violet stockings. His tied-back hair is black. His gray eyes dart from person to person.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He would rather hide behind his crafts than deal with other people.

History: He is the product a well kept family trust fund and as such has never really known need. Dustin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his painting dream.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Artistic. Flaws: Shy. Bonds: Enemies, Rich, Nature. Occupation: Unemployed

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dustin Clive, Male Human Warrior 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)16 (+3) 9 (-1)13 (+1)
Skills Deception +3, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Kody Marston, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He usually wears his grey robe and has his scythe always slung over his shoulder. With a patchy red beard and wild red hair. He wears crescent spectacles with a black brim.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Kody was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Kody's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Professionalism. Flaws: Ugly, Antagonistic, Disease. Bonds: Family. Occupation: Farmer

Voice: Indian accent

Attributes [hide]

Kody Marston, Male Human Wizard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 8 (-1)9 (-1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 10000 cp. Alexandrite (800 gp). Black pearl (800 gp).


Social Check DCs


Lance Wade, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a long, black, dusty cloak, he is not a threatening figure. His hair is black and curly. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Lance was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Flaws: Secretive. Bonds: Poor, Adventurer. Occupation: Unemployed

Voice: Uses lots of figures of speech

Attributes [hide]

Lance Wade, Male Human Expert 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 21 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Sylvan, Terran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 8000 sp. Moss agate (7 gp). Amethyst (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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