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NPC Generator

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Advanced [show]


Clerebold Van Es, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears bulky grey painted plate armor. He has a hunchback. His red hair is matted, messy, and big. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is mildly Human supremacist, though he does not identify as such. He has all his life been fascinated with music.

History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in shortspear use. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away; and someone believes him a fraud

Ideals: Artistic, Fighting. Flaws: Ugly, Racist. Bonds: Enemies. Occupation: Sailor

Voice: Mumbles to self between sentences

Attributes [hide]

Clerebold Van Es, Male Human Monk 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)16 (+3) 14 (+2)10 (+0)
Skills Acrobatics +5, History +6
Senses Passive Perception 12
Languages Common, Abyssal, Halfling, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6

Possessions: 3000 sp.


Social Check DCs


Gerard Warwick, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. His white hair is lengthy. He has hazel eyes and a grey hat with a black feather.

Personality: Gerard wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Laborer business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 10 years.

Motivation: To end his boredom; and he has money and likes to spend it

Ideals: Disciplined, Logical. Flaws: Ugly, Mundane. Bonds: Rich, Job. Occupation: Laborer

Voice: Creaky witch voice

Attributes [hide]

Gerard Warwick, Male Human Aristocrat 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 6 (-2)10 (+0)
Skills Arcana +4, Survival +0
Senses Passive Perception 8
Languages Common, Celestial, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Heward Crawford, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is dressed in an above average manner. He is tall, broad shouldered and powerfully built. His hair is short and black. He has amber eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his mother and his brother before him, after school he went straight into learning to become a Adventurer. He has drifted from career to career and currently works as a Adventurer.

Motivation: He is content; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Selfish, Mundane. Bonds: Attractive, Job. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Heward Crawford, Male Human Fighter 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 7 (-2)16 (+3)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 8
Languages Common, Draconic, Celestial, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Gerald Norton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a cross on it. His chestnut hair is braided into rings. His gray eyes lackadaisically let the world flow into them.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with his god.

History: Gifted from a young age, Gerald studied abroad. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gerald took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Sensitive. Bonds: Attractive, Religious, Nature. Occupation: Roofer

Voice: Shortens vowels

Attributes [hide]

Gerald Norton, Male Human Aristocrat 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)15 (+2) 14 (+2)12 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. 1 Magnifying glass. 1 Healer’s kit. 1 Healer’s kit.


Social Check DCs


Godfrey Weld, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a grey collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He wears his red hair up in a very large beehive style do. He has violet eyes and a grey hat with a brown feather.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born several months after his father was called into army service. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Ugly, Fearful. Bonds: Poor, Military, Adventurer. Occupation: Interpreter

Voice: Speaks through clenched teeth

Attributes [hide]

Godfrey Weld, Male Human Aristocrat 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 16 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)16 (+3) 16 (+3)12 (+1)
Skills Deception +4, Perception +6
Senses Passive Perception 16
Languages Common, Giant, Goblin, Elven
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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