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NPC Generator

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Advanced [show]


Dean Clare, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fancy brown suit. He has done his best to style his chestnut hair to look like a famous performer. He has green eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a ruthless business man, a trait he acquired from his father.

History: He was raised in a desert tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Nature, Rich, Family. Occupation: Armorer

Voice: Spits and sputters

Attributes [hide]

Dean Clare, Male Human Rogue 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 16 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)8 (-1) 8 (-1)10 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 600 gp. Citrine (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Harper, Male Human [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered black stockings, and he perpetually has his shield ready. He is bald on top and has large chestnut tufts of hair around his ears. This hazel eyed southerner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a logical person and will generally grow upset if things defy logic and science.

History: Theobald hails from a village terrorized by drow. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Logical. Flaws: Ugly. Bonds: Enemies. Occupation: Performer

Voice: growls and snarls, animalistic

Attributes [hide]

Theobald Harper, Male Human Barbarian 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 57 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 18 (+4)11 (+0) 12 (+1)15 (+2)
Skills Arcana +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Frederick Royal, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. His black hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Frederick was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Frederick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He is compelled to act according to his religious beliefs; and a deep hatred of gnolls

Ideals: Disciplined, Philantrophist. Bonds: Military, Enemies, Religious. Occupation: Roofer

Voice: Laughs frequently while speaking

Attributes [hide]

Frederick Royal, Male Human Bard 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)8 (-1) 9 (-1)11 (+0)
Skills Insight +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Thomas Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. He carries with him a set of crossbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His blonde hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the north, but his parents moved at a very young age to the east. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Antagonistic, Fearful. Bonds: Immigrant. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Thomas Brixton, Male Human Wizard 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 600 gp. Zircon (20 gp). Sard (20 gp). Alexandrite (400 gp). Sardonyx (20 gp). 1 Minor magic item.


Social Check DCs


Cory Crawford, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries a battered scimitar and tarnished kukri as well. He wears his golden hair up. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is skeptical of what others tell him and is slow to trust.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict, Secretive, Shy. Bonds: Rich. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Cory Crawford, Male Human Expert 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 300 gp. Hematite (11 gp). Violet garnet (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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