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NPC Generator

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Advanced [show]


Trey Branson, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tan coat over a white low-cut shirt, and a wide-brimmed hat upon his head. His brown hair is knotted and matted. His brown eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of northern immigrants he idolized his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the north; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Enemies, Immigrant. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Trey Branson, Male Human Commoner 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)14 (+2) 17 (+3)16 (+3)
Skills Insight +6, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Druidic, Halfling
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 700 gp. Moss agate (14 gp). Chalcedony (70 gp). Golden yellow topaz (1100 gp). 1 Minor magic item.


Social Check DCs


Anselm Hailey, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He wears a Stetson hat to hide his balding. His eyes, though not visible through his cowl, are amber.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Fighting. Flaws: Ugly. Bonds: Nature, Slave, Adventurer. Occupation: Apothecary

Voice: Spanish accent

Attributes [hide]

Anselm Hailey, Male Human Warrior 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Peridot (80 gp). Onyx (80 gp). Fire opal (1200 gp). 1 Masterwork Heavy steel shield. 1 Full Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Reynard Moreno, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a blue coat over a brown low-cut shirt, and a broad hat upon his head. His black hair has been sun bleached extensively. His amber eyes have a joyful gleam in them most of the time.

Personality: Reynard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.

History: He was born at the edge of vast mountains. His mother took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he wants to meet his childhood hero

Ideals: Impeccable, Persistence. Bonds: Nature, Adventurer, Enemies. Occupation: Roofer

Voice: Pirate accent

Attributes [hide]

Reynard Moreno, Male Human Paladin 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp.


Social Check DCs


Hubert Eastoft, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He has styled his golden hair well, parting it to the left. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He also is a firm believer in the manly ideal.

History: A powerful wizard made him what he is. His father was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and meet up once more with his childhood friend

Ideals: Artistic, Persistence. Flaws: Impulsive. Bonds: Immigrant, Mentor. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

Hubert Eastoft, Male Human Ranger 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 12 (+1)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Rolf Snowdon, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a brown collared shirt and violet pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair is silver, silky, and of moderate length. His eyes, though not visible through his cowl, are blue.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great joy in being the best Shepherd in town.

History: Born in the west to a Shepherd, Rolf learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Job, Family. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Rolf Snowdon, Male Human Cleric 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)17 (+3) 12 (+1)17 (+3)
Skills Animal Handling +4, Nature +6
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Infernal
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1100 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold and topaz bottle stopper cork (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs

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