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NPC Generator

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Advanced [show]


Hugh Gentry, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He likes to wear yellow tank tops with black pants. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A true patriot, Hugh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Hugh was born the youngest of three triplets. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Passionate, Impeccable. Flaws: Insomniac. Bonds: Military, Family. Occupation: Detective

Voice: Whispers

Attributes [hide]

Hugh Gentry, Male Human Warlock 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)16 (+3) 15 (+2)9 (-1)
Skills Intimidation +1, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 14000 cp.


Social Check DCs


Odo Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He has a large tan mantle and cape that has been intricately interwoven into his pastel robe. He has a hunchback. His red hair is heavily combed to the left. His amber eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He is unsatisfied with his job; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Adventurer. Occupation: Knight

Voice: Speaks with back of mouth

Attributes [hide]

Odo Winterbourne, Male Human Wizard 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)16 (+3) 10 (+0)14 (+2)
Skills Arcana +6, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Orc
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 800 gp. 1 Everburning torch.


Social Check DCs


Kyle Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin black vertical stripes and tan pants. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes dart from person to person.

Personality: He can speak with the recently deceased. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Sellsword business at a young age. In his 15th year, his parents were killed by a drow raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. He became a Sellsword soon after.

Motivation: To clean up the streets; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Bonds: Adventurer, Job, Enemies, Guardian. Occupation: Sellsword

Voice: Squeaky

Attributes [hide]

Kyle Spaulding, Male Human Adept 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)15 (+2) 16 (+3)14 (+2)
Skills Athletics +2, Medicine +6
Senses Passive Perception 13
Languages Common, Draconic, Giant
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 800 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Charles Alby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is generally well dressed albeit a few years behind the times. His golden hair is smooth and relatively long. His blue unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great joy in being the best Bricklayer in town.

History: Born in the east to a Bricklayer, Charles learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is content; and to find somewhere to settle down

Ideals: Athletic. Flaws: Disease, Mundane. Bonds: Attractive, Job. Occupation: Bricklayer

Voice: Raspy

Attributes [hide]

Charles Alby, Male Human Monk 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)12 (+1) 11 (+0)18 (+4)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Geoffrey Washington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white costume with the symbols of the four houses of cards on his torso. He wears a small hat to cover his moderate length white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the north, but his parents moved at a very young age to the east. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels the way he acts is they only way to get by in the world; and he has passion for adventuring and risk

Ideals: Gifted, Impeccable. Bonds: Attractive, Adventurer, Immigrant. Occupation: Scribe

Voice: Speaks in third person

Attributes [hide]

Geoffrey Washington, Male Human Ranger 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)9 (-1) 10 (+0)17 (+3)
Skills Medicine +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Large well-done wool tapestry (500 gp). A roughly beaten golden orb (90 gp). An abacus with copper, silver and gold markers (90 gp). Brass mug with jade inlays (500 gp).


Social Check DCs

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