Randal Berkeley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his tan robe and has his glaive always slung over his shoulder. He wears his silver hair up in a very large beehive style do. His eyes are likewise green. His teeth are white and perfect.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. The war was a terrible time for him, and Randal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He got into the Bellfounder business at a young age. A gifted student he started as a Shoemaker, but he got bored and became a Bellfounder. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to open a new tavern.
Flaws: Depressed. Bonds: Attractive, Adventurer, Military, Job. Occupation: Bellfounder
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 400 gp. 1 Minor magic item.
Hunter Conway, Male Human [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor. He has a moderate pudge and is not very fit. He wears his red hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Aggressive, abrasive, and angry, Hunter embodies much of what other species detest in the Humans. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ploughman arts, while his father instructed him in etiquette, music and courtly manner. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Ploughman
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 300 gp. Brown-green garnet (130 gp). Red garnet (130 gp). 1 Masterwork Thieves’ tools. 1 Crowbar.
Roland Breeden, Male Human [Permalink]
Personal [hide]
Description: 5'2" and muscular, this southern man is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. His hair is red, silky, and of moderate length. His eyes are likewise green. His teeth are white and perfect.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: When he was but 5 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure.
Ideals: Athletic, Joker. Flaws: Secretive. Bonds: Rich, Attractive, Immigrant. Occupation: Fortune-teller
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 80 pp.
Roland Kendal, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his black hair in a flapper bob. He has gleaming, smiling blue eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Fighting, Athletic, Professionalism. Flaws: Ugly, Antagonistic. Occupation: Barber
Voice: Timid voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 80 pp. Eyepatch with mock eye of sapphire and moonstone (800 gp). A silver and pearl hairclip (20 gp).
Alex Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He wears an entirely green suit with violet socks and a vest with buckled shoes. He has a hunchback. He has no hair. He has a tattooed face.
Personality: He likes to make people angry or surprised. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 12 years.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Slave. Occupation: Architect
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 400 gp.
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