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Advanced [show]


Trym Royal, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is blonde and very short. His brown eyes are passionate and lively.

Personality: Trym wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. A gifted student he started as a Sculptor, but he got bored and became a Navigator. He then took over the family business and is one of the better Navigator for hire.

Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Disciplined, Joker. Bonds: Adventurer, Job, Family. Occupation: Navigator

Voice: pre-pubescent

Attributes [hide]

Trym Royal, Male Human Warlock 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)15 (+2) 11 (+0)12 (+1)
Skills Deception +4, Nature +5
Senses Passive Perception 10
Languages Common, Terran, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 500 gp.


Social Check DCs


Rolf Norton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black collared shirt and yellow pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has done his best to style his silver hair to look like a famous performer. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is an amazing painter.

History: He comes from a rich northern family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now mingles about in high society.

Motivation: Regain custody of his daughter.

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Rich, Family. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Rolf Norton, Male Human Barbarian 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 34 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)12 (+1) 16 (+3)14 (+2)
Skills Perception +6, Performance +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 100 gp. Rich purple corundum (800 gp). Blue quartz (11 gp). Hematite (11 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Patrick Darby, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and very much looks the part of a Junk Dealer. His left hand appears badly burned and disfigured. He is bald on top and has large brown tufts of hair around his ears. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Junk Dealer and found it very stressful. He has achieved small success as a Junk Dealer.

Motivation: Further expansion of business.

Ideals: Passionate, Joker. Flaws: Ugly. Bonds: Job. Occupation: Junk Dealer

Voice: Italian accent

Attributes [hide]

Patrick Darby, Male Human Adept 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)11 (+0) 12 (+1)7 (-2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. 4 Alchemist’s fire. 3 Antitoxin. 4 Alchemist’s fire.


Social Check DCs


Robert Braxton, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With bright chestnut hair and a scraggly beard. His fierce green eyes like to dwell on things.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is frequently practicing swordplay.

History: A powerful wizard made him what he is. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Disciplined. Bonds: Adventurer, Attractive, Military, Mentor. Occupation: Scribe

Voice: American accent

Attributes [hide]

Robert Braxton, Male Human Druid 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)10 (+0) 5 (-3)13 (+1)
Skills Deception +4, History +3
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 sp.


Social Check DCs


Conrad Quinton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is slicked back into a classic pompadour. He has a dull look in his violet eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He plays an instrument quite well.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Military, Rich. Occupation: Mayor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Conrad Quinton, Male Human Monk 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)15 (+2) 12 (+1)9 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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