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NPC Generator

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Advanced [show]


Ernest Yeardley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tight fitting clothing which further accentuates his frame. He has moderate length chestnut hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Crown-heir for the past few years.

Motivation: To find somewhere to settle down; and further expansion of business

Ideals: Disciplined. Flaws: Mundane. Bonds: Attractive, Job, Rich. Occupation: Crown-heir

Voice: Laughs frequently while speaking

Attributes [hide]

Ernest Yeardley, Male Human Monk 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 16 (+3)16 (+3)
Skills Arcana +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs


Gerard Wade, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair is greasy and uncared for. His gray eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the east, but his parents moved at a very young age to the north. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Guardian, Rich, Adventurer. Occupation: Fortune-teller

Voice: Old thin voice

Attributes [hide]

Gerard Wade, Male Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)18 (+4) 12 (+1)13 (+1)
Skills Investigation +7, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Druidic, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp.


Social Check DCs


Ralf Upton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is physically well-built. His brown hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He works hard and plays hard.

History: Born in the east to a Fortune-teller, Ralf learned a great deal about his mother's area of expertise. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in falchion use. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Hedonist. Bonds: Job, Enemies. Occupation: Fortune-teller

Voice: Cold and demanding tone

Attributes [hide]

Ralf Upton, Male Human Bard 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)17 (+3) 10 (+0)15 (+2)
Skills Athletics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Druidic, Gnome, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Richard Remington, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His hair, while still mostly golden, has prominent grey streaks. His thin eyebrows rest above his beady hazel eyes.

Personality: He is a Baker first and foremost. He believes firmly that knowledge should be universal. He does not trust anyone and sleeps with one eye open.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a gnolls raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Baker.

Motivation: Revenge.

Flaws: Ugly, Insomniac. Bonds: Job, Religious, Enemies. Occupation: Baker

Voice: Shortens vowels

Attributes [hide]

Richard Remington, Male Human Fighter 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +2, Athletics +6
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +6

Possessions: 700 gp. Deep blue spinel (500 gp). Chalcedony (60 gp). Golden yellow topaz (500 gp).


Social Check DCs


Percival Barclay, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a robe, a symbol of death around his neck, and a spear on his belt. His clothes are grease stained in places. He is bald on top and has large blonde tufts of hair around his ears. His face is scarred and worn.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the east to a Navigator, Percival learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Percival Barclay, Male Human Rogue 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 47 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +5

Possessions: 12000 sp. Gold and topaz bottle stopper cork (1800 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp).


Social Check DCs

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