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Advanced [show]


Roland Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He prefers to wear flannel. He keeps his blonde hair in a flapper bob. He has blue eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gifted from a young age, Roland studied abroad. After coming to the age of reason, Roland took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Roland was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He wants nothing more than to rejoin the army; and a deep hatred of dire rats

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Enemies, Military. Occupation: Bellfounder

Voice: Speaks with a cold

Attributes [hide]

Roland Barclay, Male Human Wizard 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)9 (-1) 12 (+1)15 (+2)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Red-brown spinel (140 gp). Pink pearl (140 gp).


Social Check DCs


Heward Garfield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright violet and blue, and wears rings and necklaces with large, colorful gems. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling amber eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Healer arts, while his mother instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is greedy.

Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Heward Garfield, Male Human Adept 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 9000 cp. Red-brown spinel (60 gp). Bloodstone (20 gp).


Social Check DCs


Adam Graeme, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, typically a more casual-formal manner. His brown hair is kept up in a ponytail inside a small hat. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Adam will drive conversation. He takes great joy in being the best Blacksmith in town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Blacksmith.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult.

Ideals: Extrovert. Bonds: Attractive, Job, Slave, Poor. Occupation: Blacksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Adam Graeme, Male Human Ranger 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)4 (-3) 14 (+2)12 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Justin Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear violet clothing when he does not wear armor. His hair, while still mostly black, has prominent grey streaks. His fierce violet eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Cartwright. He plays an instrument quite well.

History: Born in the north his family was never financially stable. Through the years after Justin was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Justin's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and to settle down with his crush

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Poor, Has a crush. Occupation: Cartwright

Voice: Complex vocabulary, royal

Attributes [hide]

Justin Palomarez, Male Human Commoner 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 9 (-1)12 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Patrick Atterton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Cartwright does. His skin is fair and his fingers are delicate and long. His hair is long and chestnut with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. His blue eyes peer out from beneath his top white hat.

Personality: Patrick wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He is a bit of a xeno-phobe, disliking non-Humans.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Cartwright soon after.

Motivation: To be a Stableman again; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Logical. Flaws: Racist, Insane. Bonds: Job. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Patrick Atterton, Male Human Monk 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 16 (+3)16 (+3)
Skills Animal Handling +6, Intimidation +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 30000 cp.


Social Check DCs

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