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NPC Generator

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Advanced [show]


Theobald Shelly, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a grey poncho over his likewise colored trousers and shirt. His chestnut hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Insane, Emotional. Bonds: Poor. Occupation: Performer

Voice: Whispers

Attributes [hide]

Theobald Shelly, Male Human Druid 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)16 (+3) 8 (-1)15 (+2)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Ignan, Infernal, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Ryland, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He wears his chestnut hair down. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He feels threatened by others.

Flaws: Fearful. Bonds: Attractive, Guardian, Religious, Enemies. Occupation: Farmer

Voice: Excited and jittery

Attributes [hide]

William Ryland, Male Human Bard 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Religion +5
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 700 gp. Hematite (13 gp). Rhodochrosite (13 gp). Tiger eye turquoise (13 gp). Moonstone (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Darby, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and he perpetually has his warhammer ready. His hair is white, silky, and of moderate length. His brown eyes dart from person to person to random spaces in the air.

Personality: He exudes charisma. He is a tour de force of persuasion. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Gifted from a young age, Clerebold studied abroad. After coming to the age of reason, Clerebold took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent mother

Ideals: Fighting, Artistic, Gifted. Bonds: Attractive, Family. Occupation: Animal Trainer

Voice: Smooth and feminine

Attributes [hide]

Clerebold Darby, Male Human Warrior 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)15 (+2) 13 (+1)10 (+0)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. Red garnet (140 gp). Emerald (600 gp). Rock crystal (80 gp).


Social Check DCs


Simon Conway, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man dresses in brown turtlenecks beneath a blue coat with pastel slacks. His red hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is overprotective of those who hire his services. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and to clean up the streets

Flaws: Ugly, Fearful. Bonds: Guardian, Nature, Immigrant. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Simon Conway, Male Human Druid 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)13 (+1) 13 (+1)19 (+4)
Skills Deception +7, Insight +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 900 gp. Smoky quartz (70 gp). Banded agate (11 gp). Chrysoprase (70 gp).


Social Check DCs


Randal Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. With a patchy golden beard and wild golden hair. His gray unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Weaver business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Randal and his spouse have recently divorced.

Motivation: To be a Cartwright again; and he'd like to take his coworkers down a peg

Flaws: Ugly, Disease, Antagonistic. Bonds: Mentor, Job. Occupation: Weaver

Voice: Eastern European accent

Attributes [hide]

Randal Mitchell, Male Human Adept 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)17 (+3) 14 (+2)10 (+0)
Skills Animal Handling +5, Religion +6
Senses Passive Perception 12
Languages Common, Auran, Orc, Terran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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