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Advanced [show]


Richard Ashley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a well pressed and immaculate suit (or dress). His hair, while still mostly golden, has prominent grey streaks. His amber eyes peer out from beneath his feathered blue hat.

Personality: Richard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was a soldier and died while he was still young. Richard was left his mother's suit of armor and trained in its use and care. He was granted divine powers by his dying brother.

Motivation: He desires power and/or immortality.

Ideals: Artistic, Gifted. Bonds: Attractive, Adventurer, Military. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Richard Ashley, Male Human Barbarian 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)13 (+1) 8 (-1)10 (+0)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1100 sp. Peridot (50 gp).


Social Check DCs


Cory Yardley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He does not wear sleeves and tends to eschew shirts when he can avoid it. He is an epitome of beauty. He has a very tight haircut. His green eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a white middle class family as the only child. He has had some formal music training, and achieved minor success. He inherited the family business which he has now maintained for 10 years.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Job, Rich. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Cory Yardley, Male Human Bard 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)5 (-3) 15 (+2)10 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 39000 sp.


Social Check DCs


Theobald Nibley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is dressed in a clean black cloak covering his clean studded leather. He is bald on top and has large black tufts of hair around his ears. His eyes are brown and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Theobald was born in the north. At a young age he loved to build and create. In his 16th year, his parents were killed by a illithids raid, leaving Theobald alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Theobald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: A deep hatred of illithids.

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Server

Voice: Farmer accent

Attributes [hide]

Theobald Nibley, Male Human Adept 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)8 (-1) 7 (-2)15 (+2)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Masterwork Thieves’ tools. 1 Simple lock. 1 Superior lock.


Social Check DCs


William Royal, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a flattop hair cut. His blue eyes lackadaisically let the world flow into them.

Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.

Motivation: He has a crush on the local Apothecary; and wants his loneliness to end

Ideals: Extrovert. Bonds: Slave, Nature, Rich, Has a crush. Occupation: Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

William Royal, Male Human Sorcerer 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)11 (+0) 15 (+2)8 (-1)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 600 gp.


Social Check DCs


Gunter Middleton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and is wearing colorful clothing, dressed as a Navigator. His left hand appears badly burned and disfigured. With bright silver hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: He is irascible and easily irritated. He is obsessed with finding treasure.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He has been saving his money to try and buy his sister's freedom.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Ideals: Artistic. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Navigator

Voice: Soft and melodious

Attributes [hide]

Gunter Middleton, Male Human Wizard 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Arcana +4, Insight +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 6000 sp. Solid gold idol (1100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold and topaz bottle stopper cork (1800 gp). A delicate brass dragon egg (20 gp).


Social Check DCs

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