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NPC Generator

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Advanced [show]


Lewis Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with tan highlights, and long black pants that bunch up around his shoes. His golden hair is cut short. His thin eyebrows rest above his beady blue eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not believe in violence as a means to an end. He is a dedicated Hunter but believes his peers are too gung-ho.

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Pacifist, Justice. Flaws: Ugly, Shy. Bonds: Nature, Religious. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Lewis Wordsworth, Male Human Expert 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 47 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)14 (+2) 13 (+1)10 (+0)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Gerald Addington, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has auburn hair. His eyes are a pleasant brown.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gerald was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He would like to get married and retire; and wants his loneliness to end

Flaws: Antagonistic. Bonds: Job, Adventurer, Has a crush. Occupation: Healer

Voice: Speaks like tongue is numb

Attributes [hide]

Gerald Addington, Male Human Wizard 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)8 (-1) 16 (+3)13 (+1)
Skills Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 29000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Don Shelly, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. He has done his best to style his red hair to look like a famous performer. His eyes are gray.

Personality: He can speak with the recently deceased. He enjoys reading and quiet.

History: A powerful slaver made him what he is. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Mentor. Occupation: Knight

Voice: Rhymes sentences (sorry)

Attributes [hide]

Don Shelly, Male Human Fighter 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills Athletics +6, Investigation +5
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5

Possessions: 700 gp. Freshwater pearl (13 gp). Jade (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Fawcett, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is heavily combed to the left. His gray eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Adelard was born in the west. At a young age he loved to build and create. His childhood dream was to be a Unemployed, but he was a colossal failure. He's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and he is unsatisfied with his job

Ideals: Persistence, Logical. Flaws: Shy. Bonds: Poor, Job. Occupation: Herbalist

Voice: Smooth and feminine

Attributes [hide]

Adelard Fawcett, Male Human Commoner 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)7 (-2) 16 (+3)12 (+1)
Skills Intimidation +3, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 80 pp.


Social Check DCs


Guy Rodney, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears baggy blue pantaloons and a brown scarf. His brown hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a Hunter first and foremost. He believes firmly that knowledge should be universal. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: To be a Butcher again; and he is unsatisfied with his job

Ideals: Logical. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Guy Rodney, Male Human Adept 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 8 (-1)14 (+2) 16 (+3)15 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Aquan, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp.


Social Check DCs

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