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Advanced [show]


Randal Compton, Male Human [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. He carries with him a set of monstrous two handed axes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly blonde, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invites people to come help in his community garden.

History: Randal was born in the east. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Philantrophist, Persistence. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Randal Compton, Male Human Bard 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)16 (+3) 14 (+2)14 (+2)
Skills Insight +5, Investigation +6
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 900 gp. Jet (80 gp). Chrysoprase (50 gp). Fire opal (800 gp).


Social Check DCs


Odo Badger, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. His red hair has been sun bleached extensively. His ears are large.

Personality: He loves telling others what to do and how they should feel about things. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with lycanthropy at a very young age, Odo has worked very hard to control his curse. He ran away from his former home and has been making his living as a Bather for the past few years.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Job, Mentor. Occupation: Bather

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Odo Badger, Male Human Aristocrat 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)9 (-1) 12 (+1)10 (+0)
Skills Investigation +2, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1

Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Hale, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He sports brown clothing, slightly heavier than average wear. He has a hunchback. His white hair is cut short. He wears an eyepatch.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a island tribe. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was granted druidic powers by his dying brother.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and to reunite with his absent mother

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Carpenter

Voice: Switch between two voices

Attributes [hide]

Heward Hale, Male Human Cleric 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 10 (+0)17 (+3)
Skills Investigation +4, Performance +6
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 100 gp.


Social Check DCs


John Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a black costume with the symbols of the sun god on his torso. His wide-brimmed hat is riddled with cuts and holes. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Rich, Slave. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

John Dalton, Male Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Persuasion +5, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Alexandrite (1600 gp). Moss agate (16 gp). Lapis lazuli (16 gp).


Social Check DCs


Lance Reid, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Lance wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Lance was born the youngest of three triplets. He worked as a nervous Masseuse and found it very stressful. He now owns his own business.

Motivation: He is content; and to be a spice merchant again

Ideals: Disciplined. Flaws: Mundane. Bonds: Attractive, Family, Job. Occupation: Masseuse

Voice: Low range voice

Attributes [hide]

Lance Reid, Male Human Ranger 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 16 (+3)15 (+2)
Skills History +4, Stealth +3
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 12000 cp.


Social Check DCs

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