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Advanced [show]


John Ridley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a white poncho over his likewise colored trousers and shirt. His blonde hair, when down, is lengthy. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not believe in violence as a means to an end. He is a dedicated Cook but believes his peers are too gung-ho.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south.

Ideals: Justice, Pacifist. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Cook

Voice: Timid voice

Attributes [hide]

John Ridley, Male Human Monk 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)15 (+2) 11 (+0)9 (-1)
Skills Athletics +5, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Shane Kendal, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. He wears his silver hair down. His violet eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy and tries to find solutions quickly.

History: Shane was born with his mother's beautiful face. Shane was born on a far western island where he grew up under the tutelage of his mother, an expert Banker. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Shy, Lazy. Bonds: Attractive, Immigrant, Religious. Occupation: Banker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shane Kendal, Male Human Ranger 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)9 (-1) 12 (+1)15 (+2)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp. Moss agate (15 gp). Jade (110 gp). Smoky quartz (20 gp).


Social Check DCs


Patrick Thorpe, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His hair, while still mostly white, has prominent grey streaks. His eyes are likewise brown.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Impeccable, Opinionated. Bonds: Attractive, Poor, Adventurer. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Patrick Thorpe, Male Human Cleric 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 12
Languages Common, Terran, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Everard Marley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze, and is pretty ugly. He has a very tight haircut. He has gleaming, smiling brown eyes.

Personality: Everard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Rich, Family. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Everard Marley, Male Human Cleric 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: Hematite (15 gp). 1 Minor magic item.


Social Check DCs


Adelard Altham, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket. He has done his best to style his auburn hair to look like a famous performer. He has hazel eyes and a red hat with a grey feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with his god.

History: He comes from a rich western family. His father took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his sister; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Religious, Rich, Nature, Family. Occupation: Barber

Voice: High pitched, excited

Attributes [hide]

Adelard Altham, Male Human Warrior 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 7 (-2)13 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2000 sp.


Social Check DCs

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