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NPC Generator

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Advanced [show]


Jocelyn Beckwith, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear brown clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. His hair, while still mostly brown, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is overprotective of those who hire his services. He has all his life been fascinated with singing.

History: Born to a pair of adventurers, Jocelyn grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To protect his home; and he is greedy

Ideals: Artistic. Bonds: Attractive, Guardian, Adventurer, Rich. Occupation: Gardener

Voice: Excited and jittery

Attributes [hide]

Jocelyn Beckwith, Male Human Fighter 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +2, Arcana +6
Senses Passive Perception 11
Languages Common, Undercommon, Elven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +6

Possessions: 600 gp. Moss agate (6 gp). Alexandrite (400 gp). Amethyst (130 gp). Deep green spinel (130 gp).


Social Check DCs


Rolf Chatham, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. His hair is brown and very short. He has blue eyes and a white hat with a pastel feather.

Personality: Overbrimming with self-confidence, Rolf isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has since lost track of the people in his past.

Motivation: He has passion for adventuring and risk; and doesn't want to be a performer and was forced into it by his family

Ideals: Impeccable, Gifted. Bonds: Family, Debt, Adventurer. Occupation: Performer

Voice: Forgets to breathe while speaking

Attributes [hide]

Rolf Chatham, Male Human Commoner 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 4 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)11 (+0) 18 (+4)12 (+1)
Skills Acrobatics +3, History +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3

Possessions: 120 pp.


Social Check DCs


William Gladstone, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. His blonde hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise green. His teeth are white and perfect.

Personality: He is almost excessively polite to everyone, even when angry. He is an amazing painter.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: To be a Miller again.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Bounty Hunter

Voice: Irish accent

Attributes [hide]

William Gladstone, Male Human Commoner 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)9 (-1) 11 (+0)14 (+2)
Skills Investigation +1, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. Red-brown spinel (130 gp). Rhodochrosite (13 gp). Banded agate (13 gp).


Social Check DCs


Clerebold Kent, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tan trousers with blue and white striped suspenders. He wears various colorful collared shirts and is in decent physical shape. His black hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Clerebold grew up listening to his mother's many stories. A gifted student he started as a Gardener, but he got bored and became a Servant. He became a Servant soon after.

Motivation: He's in love; and sabotage a competitor

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Job, Has a crush. Occupation: Servant

Voice: Middle-eastern accent

Attributes [hide]

Clerebold Kent, Male Human Monk 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)15 (+2) 10 (+0)15 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Balimaar Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple pastel robe with green stripes complete with hood. He keeps his golden hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Balimaar was born in the west. At a young age he loved to build and create. He worked as a nervous Fortune-teller and found it very stressful. He became a Fortune-teller soon after.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Balimaar Heiser, Male Human Expert 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6

Possessions: 900 gp. Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (500 gp).


Social Check DCs

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