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NPC Generator

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Advanced [show]


Peter Harlan, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of giants

Ideals: Gifted. Flaws: Depressed, Disease. Bonds: Nature, Enemies. Occupation: Laborer

Voice: Low rumbling, strings words together

Attributes [hide]

Peter Harlan, Male Human Commoner 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)8 (-1) 12 (+1)11 (+0)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Tim Pickering, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses well, wearing red shirts, loose pants, and blazers most of the time. His golden hair is drawn into a tight pony tail with a dagger scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a plains tribe. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Disciplined. Bonds: Attractive, Poor, Adventurer, Nature. Occupation: Miller

Voice: Smooth and feminine

Attributes [hide]

Tim Pickering, Male Human Cleric 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)12 (+1) 16 (+3)10 (+0)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 200 gp.


Social Check DCs


Peter Langdon, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His hair is long and silver with streaks of white, and is pulled back with small yellow clips. His beard is white, braided, and well cared for. His gray eyes peer out from beneath his top yellow hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He served in the navy to pay for his family's outstanding loans. When Peter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Immigrant, Military. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Peter Langdon, Male Human Sorcerer 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)8 (-1) 12 (+1)10 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Raymond Ashton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them, and a wedding ring on his left hand. His silver hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He is very quiet and rarely speaks above a whisper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Raymond grew up listening to his father's many stories. While studying, he fell in love. They married and had a son. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Meet up once more with his childhood friend.

Flaws: Shy, Forgetful. Bonds: In love, Adventurer. Occupation: Jeweler

Voice: Low range voice

Attributes [hide]

Raymond Ashton, Male Human Fighter 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 62 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)8 (-1) 16 (+3)14 (+2)
Skills History +2, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Kyle Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a grey scarf. He carries with him a set of rapiers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears a feathered hat to cover his moderate length blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kyle took refuge in the old dungeon and found the beat up rapier and armor he uses now. He has never given up on his painting dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Emotional, Shy. Bonds: Nature. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Kyle Carlyle, Male Human Bard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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