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Advanced [show]


Balimaar Acton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is blonde and curly. He has a tattooed face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born at the edge of vast plains. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur. Flaws: Forgetful, Insane. Bonds: Attractive, Nature. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Balimaar Acton, Male Human Warrior 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)17 (+3) 12 (+1)17 (+3)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Geoffrey Bentham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull tan sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He wears his black hair up in a very large beehive style do. His hazel eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born on a small isolated farm. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by goblins. Geoffrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He feels threatened by others; and balancing his hectic life and new spice merchant responsibilities is difficult

Flaws: Fearful. Bonds: Job, Enemies, Nature, Military. Occupation: Spice Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Geoffrey Bentham, Male Human Aristocrat 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)13 (+1) 14 (+2)13 (+1)
Skills Insight +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Tim Mori, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is slicked back into a classic pompadour. His eyes are likewise green. His teeth are white and perfect.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Many goblins want him driven away; and meet up once more with his childhood friend

Flaws: Depressed, Impulsive. Bonds: Attractive, Adventurer, Rich, Enemies. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Tim Mori, Male Human Commoner 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 42 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)9 (-1) 12 (+1)14 (+2)
Skills History +2, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Adam Carlisle, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears an entirely black suit with grey socks and a vest with buckled shoes. His hair is short and silver. His thin eyebrows rest above his beady violet eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Blacksmith business at a young age. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business.

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Adam Carlisle, Male Human Bard 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 14 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)14 (+2) 10 (+0)15 (+2)
Skills Arcana +5, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 300 gp. Peridot (20 gp). Obsidian (14 gp). Jade (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Paxton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man very much looks the part of a Engraver, and a wedding ring on his right hand. He has a long silver beard with little hanging trinkets. He tend to wears goggles to shield his eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Dilettante, but he got bored and became a Engraver. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Job, In love. Occupation: Engraver

Voice: Soft and mumbly

Attributes [hide]

Randal Paxton, Male Human Warrior 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)8 (-1) 11 (+0)12 (+1)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 50000 cp. 1 Masterwork studded leather. 1 Buckler. 1 Darkwood Buckler.


Social Check DCs

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