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Advanced [show]


Kody Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and green handkerchief worn on his left side, and carries morningstars. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: Kody wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Fighting, Disciplined. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Kody Mitchell, Male Human Commoner 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 30000 cp. Jasper (30 gp). Violet garnet (1100 gp). Star rose quartz (30 gp). 1 Breastplate. 1 Full Plate. 1 Breastplate.


Social Check DCs


Gunter Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy black hair. His amber eyes lackadaisically let the world flow into them.

Personality: While he acts the brute, he is far gentler than he would appear. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his mother. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Human artifacts is his passion; and many orcs want him driven away

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Adventurer, Enemies. Occupation: Stylist

Voice: Smoker's lung

Attributes [hide]

Gunter Dayton, Male Human Sorcerer 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)16 (+3) 12 (+1)8 (-1)
Skills History +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnoll, Celestial, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 500 gp.


Social Check DCs


Guy Blackwood, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a large tan jacket, and a wedding ring on his right hand. His long red hair is drawn into a two foot long braid. His hazel eyes dart from person to person.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Guy was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Doctor. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg

Flaws: Emotional. Bonds: In love, Job, Adventurer, Enemies. Occupation: Doctor

Voice: Dark and ominous

Attributes [hide]

Guy Blackwood, Male Human Fighter 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp. Violet garnet (1600 gp). Silver pearl (140 gp). Tourmaline (140 gp). Rhodochrosite (16 gp).


Social Check DCs


Ralf Halsey, Male Human [Permalink]

Personal [hide]

Description: This malnourished man has the majority of his body covered in plate. He keeps his long white hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has always had a great fascination with Human culture. Further he is a bit of a stoner and is frequently out of it.

History: Ralf was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Cook for hire.

Motivation: Further expansion of business; and human compassion

Flaws: Racist, Addict. Bonds: Poor, Job. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Ralf Halsey, Male Human Ranger 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 12
Languages Common, Draconic, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 sp.


Social Check DCs


Jocelyn Tatum, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a blue vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his blue boots flare out at the collars. His silver hair, when down, is lengthy. His eyes are amber and he is always smoking a pipe.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was always a brilliant, if unscrupulous mind. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has never given up on his writing dream.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Joker, Artistic, Logical. Flaws: Insane. Bonds: Family. Occupation: Body Guard

Voice: Sore throat, cough

Attributes [hide]

Jocelyn Tatum, Male Human Commoner 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Athletics +6, History +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4

Possessions: Deep blue spinel (1500 gp). Jasper (40 gp). Coral (80 gp). Moonstone (40 gp). 1 Minor magic item.


Social Check DCs

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