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NPC Generator

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Advanced [show]


William Marley, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is portly but not overly obese. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His violet unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a Tailor, his mother struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Attractive, Poor. Occupation: Ruler

Voice: Prounounces S like Z

Attributes [hide]

William Marley, Male Human Wizard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)11 (+0) 7 (-2)9 (-1)
Skills Acrobatics +3, History +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 500 gp. Blue quartz (6 gp). Moss agate (6 gp). Alexandrite (700 gp). Black pearl (700 gp). 1 Darkwood Shield.


Social Check DCs


Solomon Kenley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a blue costume with the symbols of luck on his torso. He wears his hair in dreadlocks. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is harsh and unforgiving.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the north was not economically sound they moved to his current location. He was granted martial powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Athletic, Impeccable, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

Solomon Kenley, Male Human Rogue 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)10 (+0) 16 (+3)14 (+2)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +5

Possessions: 4000 sp. Golden yellow topaz (1100 gp).


Social Check DCs


Lewis Tenley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a long, grey, dusty cloak. He is tall, broad shouldered and powerfully built. His brown hair is long and unkept. His eyes are blue and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He comes from a rich western family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Racist. Bonds: Mentor, Rich. Occupation: Crown-heir

Voice: German accent

Attributes [hide]

Lewis Tenley, Male Human Druid 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)17 (+3) 17 (+3)9 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Abyssal, Ignan, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Fidget, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He carries with him a set of spears, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His top hat is riddled with cuts and holes. His eyes are a pleasant blue.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He comes from a rich southern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Rich, Mentor. Occupation: Tanner

Voice: Gruff and masculine

Attributes [hide]

Hunter Fidget, Male Human Warlock 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)11 (+0) 15 (+2)10 (+0)
Skills Insight +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. 1 Magnifying glass. 1 Masterwork manacles.


Social Check DCs


Don Southey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a faded coat and loose pants complete with wide-brimmed hat. His hair is cut close to his head. His eyes are likewise green. His teeth are white and perfect.

Personality: A deeply religious man he believes everything happens for a reason. He has a minor phobia of water and hates getting wet.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 13 years.

Motivation: He is terrified, and will act out of fear.

Flaws: Fearful. Bonds: Attractive, Religious, Immigrant, Job. Occupation: Mayor

Voice: German accent

Attributes [hide]

Don Southey, Male Human Warrior 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 10 (+0)14 (+2)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +3

Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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