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Advanced [show]


Patrick Brandon, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a black poncho over his likewise colored trousers and shirt. His moppish white hair is in a traditional bowl cut. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is fixated on the number 22. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Patrick was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's looking for his big break; and he is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Has a crush, Adventurer. Occupation: Priest

Voice: Mousy voice

Attributes [hide]

Patrick Brandon, Male Human Druid 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)6 (-2) 12 (+1)15 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. Brown-green garnet (110 gp).


Social Check DCs


Henry Wheatley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt, and his gloved hand is found clutching a club. He is bald on top and has large silver tufts of hair around his ears. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Henry is combative with any and all who dare try his patience in the slightest.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is currently in port desperately looking for someone to get him out; and he is wracked by social anxiety

Ideals: Justice. Flaws: Ugly, Secretive. Bonds: Nature, Slave. Occupation: Banker

Voice: Raspy

Attributes [hide]

Henry Wheatley, Male Human Commoner 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)9 (-1) 15 (+2)17 (+3)
Skills History +2, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 10000 cp. Star rose quartz (40 gp). Blue quartz (13 gp).


Social Check DCs


Richard Hackney, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and prefers to wear green pants and tee shirts. His left hand appears badly burned and disfigured. He wears his hair in dreadlocks. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Richard hails from a village terrorized by orcs. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against orcs

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Enemies. Occupation: Layabout

Voice: Spits and sputters

Attributes [hide]

Richard Hackney, Male Human Paladin 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 9 (-1)16 (+3)
Skills Religion +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Jade (130 gp). Deep green spinel (130 gp). Jasper (20 gp).


Social Check DCs


Lewis Compton, Male Human [Permalink]

Personal [hide]

Description: This southern man is wearing colorful clothing, dressed as a Priest. His clothes are grease stained in places. He wears his auburn hair up. He has gleaming, smiling amber eyes.

Personality: He speaks before he thinks and is too direct. Further he is a bit of a stoner and is frequently out of it.

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Priest job and began his own company from there.

Motivation: Wants to open a new tavern.

Flaws: Impulsive, Addict. Bonds: Poor, Immigrant, Nature, Job. Occupation: Priest

Voice: Squeaky

Attributes [hide]

Lewis Compton, Male Human Expert 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. 1 Darkwood Buckler. 1 Masterwork Light steel shield.


Social Check DCs


Ernest Gyula, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a robe, a symbol of his god around his neck, and a shortspear on his belt. He wears his hair in dreadlocks. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is overprotective of those who hire his services. He is an amazing painter.

History: Ernest was born the youngest of three triplets. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their daughter. He worked as a Junk Dealer, and he later adopted a second daughter.

Motivation: An old rival family wants him found.

Ideals: Fighting, Gifted. Bonds: Attractive, Guardian, Family. Occupation: Junk Dealer

Voice: Eastern European accent

Attributes [hide]

Ernest Gyula, Male Human Druid 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs

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