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Advanced [show]


Ralf Carlyle, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. He sports a flattop hair cut. He has gray eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a ruthless business man, a trait he acquired from his mother.

History: Gifted from a young age, Ralf studied abroad. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ralf took refuge in the large cave and found the beat up club and armor he uses now. He was granted arcane powers by his dying brother.

Motivation: Retire the richest man in the west; and he wants to meet his childhood hero

Ideals: Fighting, Entrepeneur, Gifted. Bonds: Adventurer, Nature. Occupation: Mason

Voice: Ums and uhs a lot

Attributes [hide]

Ralf Carlyle, Male Human Warlock 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)11 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 24000 sp. 1 Masterwork studded leather. 1 Half-Plate. 1 Banded mail. 1 Banded mail.


Social Check DCs


Trym Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin pastel vertical stripes and blue pants. He is portly but not overly obese. He keeps his black hair in a flapper bob. This hazel eyed southerner is not easily forgotten.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist, Fighting. Flaws: Addict. Bonds: Enemies, Rich. Occupation: Sculptor

Voice: Relaxed voice

Attributes [hide]

Trym Bradshaw, Male Human Commoner 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 10 (+0)9 (-1) 6 (-2)7 (-2)
Skills Animal Handling +0, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. 4 Smokesticks. 3 Thunderstones. 3 Thunderstones. 1 Holy water.


Social Check DCs


Nicholas Dumph, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. His brown hair is lengthy. His gray eyes are slightly larger than normal.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Wizard school at a young age so that he could practice his necromantic talents. He left for the east, certain he would find work there.

Motivation: Regain custody of his son.

Ideals: Gifted. Bonds: Poor, Immigrant, Attractive. Occupation: Merchant

Voice: Hollow voice

Attributes [hide]

Nicholas Dumph, Male Human Wizard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 15 (+2)10 (+0)
Skills Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs


Kody Van Es, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears blue leather gloves, a blue jacket, and tight pants. His black hair is knotted and matted. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a Merchant, his father struggled to pay the bills. A gifted student he started as a Merchant, but he got bored and became a Mayor. He became a Mayor soon after.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Kody Van Es, Male Human Commoner 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)6 (-2) 15 (+2)14 (+2)
Skills Athletics +4, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +5

Possessions: 700 gp.


Social Check DCs


Gilbert Ashley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has silver hair. His amber eyes lackadaisically let the world flow into them.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wishes to resurrect an old love; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job, In love. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Gilbert Ashley, Male Human Adept 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)6 (-2) 15 (+2)17 (+3)
Skills Athletics +2, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs

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