Shane Barton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His brown hair is drawn into a tight pony tail with a card scrunchie. He tend to wears goggles to shield his eyes.
Personality: He is overprotective of those who hire his services. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. After coming to the age of reason, Shane took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the south, certain he would find work there.
Motivation: To protect his home.
Ideals: Gifted, Artistic. Bonds: Guardian, Immigrant. Occupation: Marshal
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 18 (+4) | 14 (+2) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Ignan, Gnome, Goblin, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 4000 sp. 1 Minor magic item.
Roland Marlowe, Male Human [Permalink]
Personal [hide]
Description: Standing 5'8", this man very much looks the part of a Barkeep. He has wavy chestnut hair. He has gleaming, smiling blue eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. The war was a terrible time for him, and Roland does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. He now owns his own business.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Depressed. Bonds: Job, Military, Adventurer. Occupation: Barkeep
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 36 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 800 gp. Zircon (20 gp).
Conrad Sutherland, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man dresses in grey turtlenecks beneath a brown coat with tan slacks. His silver hair is smooth and relatively long. His violet eyes dart from person to person to random spaces in the air.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Conrad grew up listening to his father's many stories. Conrad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a strong sense of loyalty to human people
Flaws: Racist, Antagonistic. Bonds: Adventurer, Nature, Debt. Occupation: Farmer
Voice: German accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. Red spinel (70 gp). Chrysoberyl (70 gp). 1 Minor magic item.
Frederick Kinsley, Male Human [Permalink]
Personal [hide]
Description: 6'5" and muscular, this southern man wears a grey cloak and cross-gartered yellow stockings. He keeps his golden hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is an amazing painter.
History: Frederick hails from a village terrorized by dire rats. His parents enrolled him in a Monk school at a young age so that he could practice his martial talents. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Someone believes him a fraud; and to reunite with his old friends
Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Enemies, Adventurer. Occupation: Masseuse
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 18 (+4) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Auran, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
Trey Prescott, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he is well dressed, but even with his fine clothing he looks run-down. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with his god.
History: Born in the west to a Priest, Trey learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Priest soon after.
Motivation: He has a rivalry with the Church that dominates his actions; and expand his business
Flaws: Ugly, Antagonistic. Bonds: Religious, Job, Rich. Occupation: Priest
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 9 (-1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Antitoxin. 1 Tanglefoot bags. 4 Thunderstones.
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