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Advanced [show]


Geoffrey Woods, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. His moppish golden hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a minor phobia of water and hates getting wet.

History: Sold as a small child to a wizard, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Herbalist like his mother before him.

Motivation: Further expansion of business.

Flaws: Insomniac, Disease, Fearful. Bonds: Mentor, Job. Occupation: Herbalist

Voice: Speaks with lips pursed

Attributes [hide]

Geoffrey Woods, Male Human Wizard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. Solid gold idol (900 gp).


Social Check DCs


Alexandre Coombs, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is tall, broad shouldered and powerfully built. His red hair is lengthy. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Alexandre is combative with any and all who dare try his patience in the slightest.

History: Alexandre hails from a village terrorized by goblins. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He has a crush on the local Servant; and he wants revenge against goblins

Ideals: Optimist, Justice. Flaws: PTSD. Bonds: Enemies, Has a crush. Occupation: Carpenter

Voice: Pirate accent

Attributes [hide]

Alexandre Coombs, Male Human Warrior 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 57 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)13 (+1) 8 (-1)14 (+2)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 300 gp. Solid gold idol (1200 gp). Silver ewer (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Banded mail. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Theodoric Stanton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears long strands of jet and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. He sports a long auburn beard, and similarly colored long hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: From birth he was tutored by a cruel and relentless mentor. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: He is greedy.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Slave, Mentor. Occupation: Stableman

Voice: Creaky witch voice

Attributes [hide]

Theodoric Stanton, Male Human Monk 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 11 (+0)17 (+3) 9 (-1)15 (+2)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Auran, Abyssal, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +5

Possessions: 500 gp. Old masterpiece painting (600 gp). Old masterpiece painting (600 gp). Fire opal pendant on a fine gold chain (600 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp).


Social Check DCs


Gunter Ogden, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in an above average manner. He wears a colorful flower in his white hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's since become an addict/alcoholic.

Motivation: Retire the richest man in the north; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Flaws: Addict, Insane. Bonds: Attractive, Slave. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Gunter Ogden, Male Human Monk 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2700 sp. 1 Chain shirt. 1 Chain shirt. 1 Masterwork Heavy wooden shield.


Social Check DCs


Rolf Marleigh, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears professional attire. His white hair and beard is wavy and long. He has brown eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and to get a good night's sleep

Flaws: Insomniac, Shy. Bonds: Attractive, Poor, Job. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Rolf Marleigh, Male Human Cleric 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 6 (-2)6 (-2) 15 (+2)18 (+4)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 600 gp.


Social Check DCs

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