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NPC Generator

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Advanced [show]


Gerard Tenley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and dresses like a well dressed Healer does. His right hand appears badly burned and disfigured. His golden hair is still thick. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor

Ideals: Athletic. Bonds: Job, Religious, Immigrant. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Gerard Tenley, Male Human Cleric 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 47000 sp. Jet (120 gp). Alexandrite (1200 gp). Amethyst (120 gp). Blue quartz (16 gp).


Social Check DCs


Rolf Denholm, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. He has auburn hair. He is very pretty but has cold, dead eyes.

Personality: He likes to make people angry or surprised. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal writing training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep.

Ideals: Artistic. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Poor. Occupation: Server

Voice: Thin and wheezing

Attributes [hide]

Rolf Denholm, Male Human Rogue 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Patrick Cromwell, Male Human [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear. He wears his blonde hair down. His eyes are brown and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Patrick was born the youngest of three triplets. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has been saving his money to try and buy his sister's freedom.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and an old rival family wants him found

Ideals: Optimist, Impeccable. Bonds: In love, Family, Enemies. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Patrick Cromwell, Male Human Aristocrat 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1300 gp. Jade (130 gp). Golden yellow topaz (1600 gp). 1 Minor magic item.


Social Check DCs


Gilbert Clayton, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, he is not a threatening figure. His golden hair is styled in orderly dreadlocks. His eyes are likewise blue. His teeth are white and perfect.

Personality: Calm and collected, he is a well trained Barrister. He works hard and plays hard.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barrister arts, while his father instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Barrister for hire.

Motivation: He is greedy; and to be a armorer again

Ideals: Gifted. Flaws: Hedonist. Bonds: Rich, Attractive, Job. Occupation: Barrister

Voice: Jittery and nervous

Attributes [hide]

Gilbert Clayton, Male Human Adept 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 8 (-1)15 (+2)
Skills Medicine +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Solomon Norton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is used to getting what he wants. In part because he is a meticulous planner.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting, Professionalism, Gifted. Bonds: Attractive, Rich. Occupation: Bellfounder

Voice: Dark and ominous

Attributes [hide]

Solomon Norton, Male Human Wizard 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 7 (-2)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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