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Advanced [show]


Kyle Tinley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black shirt with thin white vertical stripes and brown pants. His hair is blonde and curly. His eyes, though not visible through his cowl, are hazel.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He comes from a rich western family. While studying, he fell in love. They married and had a son. He now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Bonds: Guardian, Enemies, Rich, In love, Adventurer. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Kyle Tinley, Male Human Barbarian 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)14 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1 Half-Plate. 1 Breastplate.


Social Check DCs


Chad Kenley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy tan pantaloons and a brown scarf. His black hair is braided into rings. His violet eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born at the edge of vast mountains. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Adventurer, Nature. Occupation: Spice Merchant

Voice: Loud with bravado

Attributes [hide]

Chad Kenley, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)17 (+3) 8 (-1)9 (-1)
Skills Animal Handling +1, Performance +1
Senses Passive Perception 9
Languages Common, Goblin, Giant, Draconic
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: Tourmaline (50 gp).


Social Check DCs


Drogo Walcott, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His red hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Drogo was born the youngest of three triplets. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To reunite with his absent father.

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Drogo Walcott, Male Human Bard 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)12 (+1) 9 (-1)15 (+2)
Skills Perception +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Guy Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy blue pantaloons and a green scarf. His hair is golden and curly. His eyes are likewise green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to raise his children well; and doesn't want to be a doctor and was forced into it by his family

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Family, Immigrant. Occupation: Doctor

Voice: Spits and sputters

Attributes [hide]

Guy Wakefield, Male Human Cleric 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)10 (+0) 11 (+0)10 (+0)
Skills Deception +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 gp.


Social Check DCs


Balimaar Acton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and prefers to wear grey clothing when he does not wear armor. His left hand appears badly burned and disfigured. His chestnut hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He is very quiet and rarely speaks above a whisper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Balimaar was born the youngest of three triplets. When Balimaar reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his absent father

Flaws: Ugly, Shy, Antagonistic. Bonds: Family, Military. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Balimaar Acton, Male Human Commoner 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)9 (-1) 17 (+3)8 (-1)
Skills Investigation +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 1000 sp.


Social Check DCs

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