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Advanced [show]


Hubert Rodney, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with blue pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His tied-back hair is golden. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He speaks before he thinks and is too direct. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Military, Religious. Occupation: Bather

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hubert Rodney, Male Human Adept 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills History +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1 Minor magic item.


Social Check DCs


Henry Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. His auburn hair is drawn into a tight pony tail with a rose scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

Henry Fidget, Male Human Monk 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)17 (+3) 7 (-2)13 (+1)
Skills Nature +6, Perception +1
Senses Passive Perception 11
Languages Common, Sylvan, Auran, Infernal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Tindall, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man dresses like a well dressed Bounty Hunter does. His hair is cut close to his head. His hazel eyes peer out from beneath his Stetson black hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Odo was born in the south. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: Wants a kiss; and wants his loneliness to end

Ideals: Persistence, Fighting. Bonds: Job, Family, Has a crush. Occupation: Bounty Hunter

Voice: Excited and jittery

Attributes [hide]

Odo Tindall, Male Human Adept 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 48 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)9 (-1) 15 (+2)13 (+1)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 120 pp.


Social Check DCs


Anselm Kinsley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is chestnut, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a great chef.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: He feels the way he acts is they only way to get by in the world; and he desires power and/or immortality

Ideals: Entrepeneur, Impeccable, Gifted. Bonds: Attractive, Adventurer. Occupation: Mercenary

Voice: High pitched and raspy

Attributes [hide]

Anselm Kinsley, Male Human Rogue 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Arnold Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears just a yellow suit. His skin is fair and his fingers are delicate and long. His hair is long and black with streaks of silver, and is pulled back with small yellow clips. His beard is silver, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is almost excessively polite to everyone, even when angry. He is a great chef.

History: Arnold hails from a village terrorized by goblins. After coming to the age of reason, Arnold took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.

Motivation: He is content; and he wants revenge against goblins

Ideals: Gifted, Optimist. Flaws: Shy, Mundane. Bonds: Enemies. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Arnold Hayley, Male Human Adept 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 14 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 6 (-2)14 (+2) 6 (-2)10 (+0)
Skills Performance +3, Survival +1
Senses Passive Perception 8
Languages Common, Goblin, Auran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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