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NPC Generator

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Advanced [show]


William Halsey, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black top hat and black clothes, and a wedding ring on his right hand. He wears his red hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. William enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich eastern family. His childhood dream was to be a Dilettante, but he was a colossal failure. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Insane, Hedonist. Bonds: In love, Rich, Job, Enemies. Occupation: Armorer

Voice: Boston accent

Attributes [hide]

William Halsey, Male Human Barbarian 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)7 (-2) 13 (+1)12 (+1)
Skills Athletics +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +6

Possessions: 1500 sp. Alexandrite (300 gp). Citrine (30 gp). Aquamarine (300 gp).


Social Check DCs


Gomory Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His golden hair is lengthy. His gray eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.

Motivation: To clean up the streets; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Sensitive. Bonds: Rich, Family, Guardian. Occupation: Ploughman

Voice: Hard of hearing, loud

Attributes [hide]

Gomory Quinton, Male Human Wizard 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points -1 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)12 (+1) 11 (+0)12 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 300 gp.


Social Check DCs


Gilbert Fulton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his tan robe and has his shield always slung over his shoulder. His tied-back hair is golden. His ears are large.

Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the west, but his parents moved at a very young age to the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Blacksmith.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Immigrant. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Gilbert Fulton, Male Human Paladin 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)9 (-1) 16 (+3)16 (+3)
Skills Acrobatics +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1200 gp. Citrine (80 gp). Azurite (15 gp). Zircon (80 gp). Fire opal (600 gp). 1 Minor magic item.


Social Check DCs


Everard Cooper, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this eastern man likes to wear red tank tops with white pants. His hair is short and silver. This brown eyed easterner is not easily forgotten.

Personality: He can speak with the recently deceased. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the east to a Sage, Everard learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Everard was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by drow. Everard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult.

Ideals: Athletic, Gifted. Bonds: Job, Military, Enemies. Occupation: Sage

Voice: Timid voice

Attributes [hide]

Everard Cooper, Male Human Expert 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)15 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30000 sp. Chrysoberyl (90 gp). Obsidian (11 gp). Carnelian (80 gp). Smoky quartz (80 gp). 1 Minor magic item.


Social Check DCs


Tim Weston, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tight fitting violet shirt and pants. His black hair is lengthy. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and he's in love

Ideals: Opinionated. Flaws: Addict, Antagonistic. Bonds: Poor, Mentor. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Tim Weston, Male Human Warrior 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)12 (+1) 18 (+4)13 (+1)
Skills Athletics +4, Nature +3
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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