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Advanced [show]


Drogo Gentry, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a large red jacket. He has shaved his head bald. He has gleaming, smiling amber eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He is the product a well kept family trust fund and as such has never really known need. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Marry his brother to traveling adventurers.

Bonds: Enemies, Family, Rich. Occupation: Courier

Voice: Shortens vowels

Attributes [hide]

Drogo Gentry, Male Human Warlock 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)15 (+2) 11 (+0)16 (+3)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common, Giant, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Guy Hayes, Male Human [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Guy was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC.

Ideals: Impeccable. Bonds: Attractive, Has a crush, Job, Rich. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Guy Hayes, Male Human Barbarian 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 58 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)12 (+1) 9 (-1)14 (+2)
Skills Insight +2, Investigation +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: Fire opal (700 gp). Hematite (6 gp). Jasper (70 gp). Coral (90 gp).


Social Check DCs


Odo Remington, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He very much looks the part of a Shoemaker. He keeps his long blonde hair kept up in a rat tail. He has brown eyes and a pastel hat with a tan feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To get a good night's sleep; and he desires power and/or immortality

Ideals: Athletic. Flaws: Antagonistic, Insomniac. Bonds: Job, Adventurer. Occupation: Shoemaker

Voice: Excited and jittery

Attributes [hide]

Odo Remington, Male Human Monk 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 10 (+0)7 (-2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp.


Social Check DCs


Cory Digby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He has a large grey mantle and cape that has been intricately interwoven into his brown robe. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Cory lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent mother; and he has money and likes to spend it

Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Rich, Family. Occupation: Banker

Voice: Relaxed voice

Attributes [hide]

Cory Digby, Male Human Paladin 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 7 (-2)9 (-1) 14 (+2)16 (+3)
Skills Acrobatics +2, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4000 cp.


Social Check DCs


Trym Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Mortician uniform. His white hair is kept up in a ponytail inside a Stetson hat. This green eyed westerner is not easily forgotten.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has set out to sabotage the competition.

Motivation: An old rival family wants him found.

Ideals: Optimist, Fighting. Bonds: Job, Religious, Family. Occupation: Mortician

Voice: Creaky witch voice

Attributes [hide]

Trym Lancaster, Male Human Warlock 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)11 (+0) 11 (+0)16 (+3)
Skills Animal Handling +3, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 100 gp.


Social Check DCs

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