Theodoric Barlow, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt, and a wedding ring on his left hand. His head has been shaved. His green eyes are slightly larger than normal.
Personality: Eccentric and domineering, Theodoric will drive conversation. He has a small toy that he constantly fidgets with.
History: Born in the south his family was never financially stable. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A deep hatred of gnolls; and he desires power and/or immortality
Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: In love, Poor. Occupation: Blacksmith
Voice: Booming voice
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Aquan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 2400 sp. Silver-plated steel longsword with jet jewel in hilt (800 gp). 3 Tanglefoot bags. 8 Acid flasks.
Odo Blakely, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and is wearing a long, white, dusty cloak. His right leg appears badly burned and disfigured. His silver hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes have a joyful gleam in them most of the time.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Expand his business; and to be a dilettante again
Ideals: Optimist. Flaws: Shy. Bonds: Adventurer, Religious, Job. Occupation: Detective
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2
Possessions: 1200 sp. 1 Masterwork studded leather. 1 Breastplate. 1 Breastplate.
Gunter Tickle, Male Human [Permalink]
Personal [hide]
Description: He wears violet painted combat armor at almost all times. He has a moderate pudge and is not very fit. His silver hair is greasy and uncared for. His blue eyes dart from person to person.
Personality: He speaks before he thinks and is too direct. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Flaws: Ugly, Impulsive. Bonds: Enemies, Rich. Occupation: Mercenary
Voice: Irish accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Bertram Fawcett, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a black poncho over his likewise colored trousers and shirt. His long silver hair is drawn into a two foot long braid. He is baby faced.
Personality: He never swears and excessively uses polite adverbs when speaking. As long as the job gets done he does not care how it got done.
History: He was born in a small island village. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: He desires power and/or immortality.
Ideals: Optimist, Professionalism. Bonds: Immigrant, Nature, Adventurer. Occupation: Masseuse
Voice: High pitched, excited
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 67 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 18 (+4) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Dustin Conway, Male Human [Permalink]
Personal [hide]
Description: Standing 6'2", this man wears a brown shirt with thin tan vertical stripes and white pants. He sports a long auburn beard, and similarly colored long hair. His thin eyebrows rest above his beady brown eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Further he is a bit of a stoner and is frequently out of it.
History: Born in the east his family was never financially stable. He worked as a nervous Assassin and found it very stressful. He got away from his former life and has fallen to alcoholism.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Poor, Job. Occupation: Assassin
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp.
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Their contribution stands as a beacon of hope for all adventurers!