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NPC Generator

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Advanced [show]


Trym Wheatley, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He is muscular with a powerful set of arms. He keeps his long blonde hair kept up in a rat tail. He has gleaming, smiling violet eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is harsh and unforgiving.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He worked as a nervous Laborer and found it very stressful. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult.

Flaws: Antagonistic. Bonds: Attractive, Job, Religious, Enemies. Occupation: Laborer

Voice: Rolls R's

Attributes [hide]

Trym Wheatley, Male Human Sorcerer 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 600 gp. Citrine (70 gp).


Social Check DCs


Gomory Brandon, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. He has a penchant for wearing a ring with an oversized topaz on his left hand. He wears a top hat to cover his moderate length blonde hair. His eyes are blue and he is always smoking a pipe.

Personality: He acts crazy and hedonistic. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Hedonist, Antagonistic. Bonds: Rich, Immigrant, Religious. Occupation: Stableman

Voice: Speaks with a cold

Attributes [hide]

Gomory Brandon, Male Human Bard 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)11 (+0) 15 (+2)10 (+0)
Skills Religion +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. 1 Smokesticks. 4 Holy water.


Social Check DCs


Hubert Kensley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a perfectly clean shirt and pair of pants. His black hair is knotted and matted. His brown eyes lackadaisically let the world flow into them.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the east, but his parents moved at a very young age to the north. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Bonds: Attractive, Nature, Immigrant. Occupation: Gardener

Voice: Timid voice

Attributes [hide]

Hubert Kensley, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 17 (+3)10 (+0)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gerard Clifton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears rags and sports a simple walking cane. His chestnut hair and beard is wavy and long. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He is a great chef.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Adept school at a young age so that he could practice his psionic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined, Gifted. Flaws: Antagonistic, Mundane. Bonds: Poor, Slave. Occupation: Mercenary

Voice: Speaks with lips pursed

Attributes [hide]

Gerard Clifton, Male Human Adept 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)8 (-1) 10 (+0)8 (-1)
Skills Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Henry Kelsey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tan collared shirt and red pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His moppish white hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Prone to second guessing himself, he comes off as nervous. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and a need for knowledge about a nearby landmark

Flaws: Shy, Secretive. Bonds: Rich, Adventurer, Job. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Henry Kelsey, Male Human Commoner 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)14 (+2) 16 (+3)10 (+0)
Skills Deception +2, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Giant, Draconic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 4000 cp. Hematite (11 gp). Violet garnet (600 gp). Rhodochrosite (11 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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