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Advanced [show]


Adelard Norton, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered pickaxe and tarnished warhammer as well. He wears his black hair up in a very large beehive style do. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Adelard and his spouse have recently divorced.

Motivation: He is greedy.

Ideals: Fighting, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Rich. Occupation: Mortician

Voice: Irish accent

Attributes [hide]

Adelard Norton, Male Human Adept 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 15 (+2)17 (+3)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Rolf Alton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair, while still mostly red, has prominent grey streaks. He wears an eyepatch.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 6 years old his parents immigrated from the east. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and balancing his hectic life and new barber responsibilities is difficult

Ideals: Justice. Flaws: Ugly, Selfish. Bonds: Rich, Immigrant. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rolf Alton, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)18 (+4) 10 (+0)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common, Draconic, Orc, Gnoll, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Aquamarine (400 gp). Red-brown spinel (150 gp). Violet garnet (400 gp).


Social Check DCs


Gerard Nibley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man dresses well, typically a more casual-formal manner. He has a auburn handlebar mustache and slicked back auburn hair. He has several tiny amethyst earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with finding treasure.

History: Gerard was born in the south. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Sensitive. Bonds: Attractive, Rich, Adventurer. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Gerard Nibley, Male Human Paladin 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Arcana +4, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 30000 cp. Golden yellow topaz (1300 gp). Amber (120 gp). Aquamarine (1300 gp).


Social Check DCs


Trey Copeland, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is physically well-built. He wears a colorful flower in his red hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Trey grew up listening to his father's many stories. He worked as a nervous Map Maker and found it very stressful. He then took over the family business and is one of the better Map Maker for hire.

Motivation: Marry his brother to traveling adventurers; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job, Family. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Trey Copeland, Male Human Aristocrat 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)15 (+2) 15 (+2)15 (+2)
Skills Investigation +4, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2200 sp.


Social Check DCs


Randal Southey, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars. His tied-back hair is chestnut. He tend to wears goggles to shield his eyes.

Personality: He is happy with his job as a Merchant. He turns his eye from what people do, preferring to live and let live. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Randal lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Flaws: Ugly. Bonds: Job, Adventurer, Family, Immigrant. Occupation: Merchant

Voice: Low range voice

Attributes [hide]

Randal Southey, Male Human Wizard 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 23 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)10 (+0) 8 (-1)15 (+2)
Skills Performance +5, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 400 gp.


Social Check DCs

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