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Ralf Morley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is wearing the road beaten gear of a warrior. His skin is also unnaturally pale. He has moderate length white hair. His otherwise smooth face is marked with small tiny scars.

Personality: He has always had a great fascination with Human culture. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was a Interpreter, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He is untrained/undisciplined, which makes him dangerous.

Motivation: Human compassion.

Ideals: Fighting. Flaws: Ugly, Racist, PTSD, Insane. Bonds: Nature. Occupation: Banker

Voice: Stutters

Attributes [hide]

Ralf Morley, Male Human Adept 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)7 (-2) 11 (+0)11 (+0)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. Jade (80 gp).


Social Check DCs


Dustin Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants. He is physically well-built. He wears his red hair up. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His religion dominates his actions; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Ugly. Bonds: Nature, Adventurer, Religious. Occupation: Bather

Voice: Timid voice

Attributes [hide]

Dustin Birkenhead, Male Human Cleric 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)15 (+2) 16 (+3)17 (+3)
Skills Deception +5, Investigation +4
Senses Passive Perception 13
Languages Common, Gnoll, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Ernest Snape, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fine chain shirt which he covers with white colored cloaks and clothing. His long chestnut hair reaches down to his waist. He has gray eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a Tailor, his father struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants revenge against drow; and he'd like to take his coworkers down a peg

Flaws: Ugly. Bonds: Job, Poor, Adventurer, Enemies. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Ernest Snape, Male Human Rogue 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp. 1 Average lock. 1 Simple lock. 1 Silk rope.


Social Check DCs


Theobald Reed, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man tends to wear a large grey jacket. His black hair is thinning but still full. He is baby faced.

Personality: Theobald wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... As long as the job gets done he does not care how it got done.

History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero

Ideals: Disciplined, Professionalism. Flaws: Insane. Bonds: Immigrant, Adventurer. Occupation: Scribe

Voice: Australian accent

Attributes [hide]

Theobald Reed, Male Human Commoner 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 100 gp. Old masterpiece painting (700 gp). Silver ewer (70 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Silver comb with moonstones (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Graeme, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears silk and lounges about seductively. He is tall, broad shouldered and powerfully built. His silver hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also is a firm believer in the manly ideal.

History: He was born in a small forest village. Brilliant and gifted he never wanted to apply himself. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Tim Graeme, Male Human Expert 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)15 (+2) 18 (+4)14 (+2)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Infernal, Goblin
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 700 gp. Banded agate (9 gp). White pearl (110 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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