Raymond Darby, Male Human [Permalink]
Personal [hide]
Description: He wears just a white suit. He wears his brown hair down. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is a Roofer first and foremost. He believes firmly that knowledge should be universal. He is harsh and unforgiving.
History: He served in the navy to pay for his family's outstanding loans. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.
Motivation: Expand his business.
Flaws: Antagonistic. Bonds: Attractive, Job, Military, Nature. Occupation: Roofer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 60 pp. Freshwater pearl (7 gp). Deep blue spinel (700 gp). Amber (50 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item.
Aldous Vance, Male Human [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is silver and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is witty, but his monotone delivery comes off as unnerving He is frequently practicing swordplay.
History: He got into the Mercenary business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He now mingles about in high society.
Motivation: He is unsatisfied with his job; and to be a doctor again
Ideals: Joker. Bonds: Rich, Attractive, Military, Job. Occupation: Mercenary
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 200 gp.
Shane Kinsley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. His hair, while still mostly blonde, has prominent grey streaks. This blue eyed westerner is not easily forgotten.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to loving parents in a slum to the west. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Since then, he has sought to make the best of life.
Motivation: A need for knowledge about a nearby landmark; and he wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Depressed. Bonds: Poor, Military, Adventurer. Occupation: Cook
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Jade (160 gp).
Wymar Nash, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears grey trousers with blue and green striped suspenders. He wears various colorful collared shirts. His hair is red, silky, and of moderate length. His hazel eyes are slightly larger than normal.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He wants revenge against brigands.
Ideals: Disciplined. Bonds: Attractive, Enemies, Military. Occupation: Gardener
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Manfred Hadlee, Male Human [Permalink]
Personal [hide]
Description: An older man who very much looks the part of a Bowyer, he is not a threatening figure. His auburn hair is cut jaggedly and amateurishly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: This man loves singing and to teach people singing more than just about anything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Human conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and expand his business
Ideals: Artistic, Joker. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Bowyer
Voice: Russian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
Possessions: 200 gp.
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