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NPC Generator

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Advanced [show]


Alex Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. He wears a wide-brimmed hat to hide his balding. His amber eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of a Shepherd, who enjoyed hunting, Alex was taken on many hunting expeditions. Through the years after Alex was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Alex's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Alex and his spouse have recently divorced.

Motivation: He seems to be bored by most things; and wants to raise his children well

Flaws: Antagonistic, Mundane. Bonds: Attractive, Family, Immigrant, Nature. Occupation: Apothecary

Voice: Rolls R's

Attributes [hide]

Alex Tickle, Male Human Expert 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)8 (-1) 9 (-1)11 (+0)
Skills Medicine +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1100 gp.


Social Check DCs


Heward Chester, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears tight fitting clothing which further accentuates his frame. He keeps his auburn hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Heward was raised in a hard working conservative environment. He dropped out of school before completing his studies. He has worked as a Soapmaker like his mother before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Military, Job. Occupation: Soapmaker

Voice: Sounds elderly

Attributes [hide]

Heward Chester, Male Human Druid 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)17 (+3) 12 (+1)8 (-1)
Skills Deception +1, Nature +5
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 300 gp.


Social Check DCs


Diggory Kelsey, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his trident ready. His hair is chestnut and curly. He has gleaming, smiling hazel eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the south; and to prove his worth to the world

Ideals: Entrepeneur, Fighting, Joker. Flaws: Impulsive. Bonds: Immigrant. Occupation: Courier

Voice: Ums and uhs a lot

Attributes [hide]

Diggory Kelsey, Male Human Rogue 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)11 (+0) 8 (-1)8 (-1)
Skills History +3, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Clayton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears green leather gloves, a green jacket, and tight pants. He has a hunchback. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Charles has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Disease, Insomniac. Bonds: Religious. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Charles Clayton, Male Human Rogue 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)16 (+3) 15 (+2)10 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 22000 cp. 1 Minor magic item.


Social Check DCs


Roland Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a black scarf. He is physically well-built. His auburn hair is unkempt and raggedy. His thin eyebrows rest above his beady hazel eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and he is content

Flaws: Ugly, Antagonistic, Forgetful, Mundane. Bonds: Poor. Occupation: Fletcher

Voice: Whispers

Attributes [hide]

Roland Stanton, Male Human Ranger 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 17 (+3)12 (+1)
Skills Animal Handling +6, Deception +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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