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NPC Generator

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Advanced [show]


Peter Rylan, Male Human [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple black line shooting up and back down. His hair is cut close to his head. His eyes are gray and catlike.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Animal Trainer, his mother struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Human compassion; and he's repulsed by the pc

Ideals: Passionate. Flaws: Antagonistic, Racist. Bonds: Poor. Occupation: Server

Voice: Timid voice

Attributes [hide]

Peter Rylan, Male Human Expert 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp. Rhodochrosite (11 gp). Violet garnet (900 gp).


Social Check DCs


Ralf Alton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is well dressed, but even with his fine clothing he looks run-down. He wears his black hair down. His face is covered beneath a completely black helmet.

Personality: He is witty, but his monotone delivery comes off as unnerving He also has developed a complete distrust of the Gardener profession.

History: Ralf was born with his mother's beautiful face. His martial abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Gardener again; and he is unsatisfied with his job

Ideals: Joker, Gifted. Bonds: Attractive, Job. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Ralf Alton, Male Human Aristocrat 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 16 (+3)10 (+0) 13 (+1)7 (-2)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Don Read, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a white suit. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Miller business at a young age. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now owns his own business.

Motivation: Retire the richest man in the south; and to prove his worth to the world

Ideals: Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Don Read, Male Human Ranger 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 8 (-1)10 (+0)
Skills Acrobatics +6, Animal Handling +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Balimaar Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of the four houses of cards on his torso. His blonde hair is cut short. His eyes are brown and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Further he is a bit of a stoner and is frequently out of it.

History: Balimaar hails from a village terrorized by brigands. Through the years after Balimaar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Balimaar's mother didn't care for him much, and the feeling was mutual. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: Regain custody of his son; and balancing his hectic life and new jeweler responsibilities is difficult

Flaws: Antagonistic, Addict. Bonds: Enemies, Job, Family. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Balimaar Graham, Male Human Bard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)8 (-1) 13 (+1)13 (+1)
Skills Nature +1, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Wymar Badger, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. His red hair is drawn into a tight pony tail with a skull scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Optimist. Flaws: Hedonist, Disease, Insomniac. Bonds: Attractive. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Wymar Badger, Male Human Wizard 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 12 (+1)12 (+1)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 300 gp. Jade (90 gp). White pearl (90 gp). Pink pearl (90 gp). Deep green spinel (90 gp). 1 Average lock.


Social Check DCs

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