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NPC Generator

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Advanced [show]


Alexandre Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely red suit with brown socks and a vest with buckled shoes, and carries longswords. He has golden hair. His eyes are blue and beady.

Personality: Abrasive and pushy, he has a hard time making friends. He plays an instrument quite well.

History: When he was but 7 years old his parents immigrated from the south. He has had some formal poetry training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Miller

Voice: Slurs words

Attributes [hide]

Alexandre Barclay, Male Human Rogue 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)10 (+0) 16 (+3)12 (+1)
Skills Nature +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: Tourmaline (150 gp). Deep blue spinel (700 gp). Chrysoprase (80 gp). Eye agate (5 gp).


Social Check DCs


Gunter Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and he perpetually has his monstrous two handed axe ready. He wears his red hair down. He wears crescent spectacles with a black brim.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Gunter grew up listening to his mother's many stories. He worked as a nervous Servant and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Servant

Voice: Speaks in third person

Attributes [hide]

Gunter Anderton, Male Human Sorcerer 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 15 (+2)9 (-1)
Skills Insight +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 16000 cp. 1 Breastplate.


Social Check DCs


Manfred Bradford, Male Human [Permalink]

Personal [hide]

Description: This man wears brown trousers with tan and pastel striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. His brown hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a desert tribe. Manfred abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Nature, Family. Occupation: Sculptor

Voice: Thin and wheezing

Attributes [hide]

Manfred Bradford, Male Human Adept 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 15 (+2)9 (-1)
Skills Deception +1, Religion +4
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1 Small steel mirror. 1 Climber’s kit. 1 Masterwork Musical instrument.


Social Check DCs


Trym Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of axes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has silver hair. He has a dull look in his gray eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Justice. Bonds: Attractive, Nature. Occupation: Bather

Voice: Uses sign language

Attributes [hide]

Trym Everleigh, Male Human Druid 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 15 (+2)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Justin Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears clothing that is held on in multiple layers but all of it is in poor condition. With a patchy white beard and wild white hair. His amber eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invites people to come help in his community garden.

History: He was born in the east, but his parents moved at a very young age to the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Philantrophist. Bonds: Poor, Immigrant, Attractive. Occupation: Seamstress

Voice: Puts emphasis on the wrong words

Attributes [hide]

Justin Tatum, Male Human Ranger 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 8 (-1)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 9
Languages Common, Goblin, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs

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