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Advanced [show]


Theodoric Payton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears just a green suit. He has done his best to style his auburn hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Theodoric Payton, Male Human Bard 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)9 (-1) 6 (-2)16 (+3)
Skills Performance +5, Sleight of Hand +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 sp. Tiger eye turquoise (4 gp). Rose (60 gp). Black pearl (800 gp).


Social Check DCs


Bertram Sherwood, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His skin is fair and his fingers are delicate and long. His chestnut hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a small toy that he constantly fidgets with.

History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Layabout, but he was a colossal failure. He has since lost track of the people in his past.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Addict. Bonds: Attractive, Family, Job, Religious. Occupation: Healer

Voice: Low range voice

Attributes [hide]

Bertram Sherwood, Male Human Bard 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)9 (-1) 13 (+1)9 (-1)
Skills History +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Henry Blakeley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He dresses well, typically a more casual-formal manner. He has moderate length brown hair. His gray eyes peer out from beneath his small red hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a pair of adventurers, Henry grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered singing. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their daughter. He worked as a Assassin, and he later adopted a second daughter.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Persistence, Artistic. Bonds: Attractive, Family, Adventurer. Occupation: Assassin

Voice: Stutters

Attributes [hide]

Henry Blakeley, Male Human Aristocrat 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)14 (+2) 17 (+3)15 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Celestial, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bertram Barton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears tight fighting clothing, which leaves very little to the imagination. With a patchy chestnut beard and wild chestnut hair. His thin eyebrows rest above his beady gray eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their daughter. He worked as a Priest, and he later adopted a second daughter.

Motivation: To pay off his debts; and find a way to reverse the transformation of his sister

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Family, Debt. Occupation: Priest

Voice: Soothing and warm

Attributes [hide]

Bertram Barton, Male Human Wizard 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Nature +4, Survival +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 4000 sp. Alexandrite (1200 gp). Moonstone (60 gp). Deep blue spinel (1200 gp).


Social Check DCs


Dustin Dumph, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man is dressed in a clean grey cloak covering his clean studded leather. His silver hair, when down, is lengthy. His blue eyes peer out from beneath his small grey hat.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now mingles about in high society.

Motivation: He loathes his own lifestyle; and he is greedy

Flaws: Racist, Depressed. Bonds: Attractive, Family, Rich. Occupation: Sailor

Voice: Spits and sputters

Attributes [hide]

Dustin Dumph, Male Human Ranger 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)15 (+2) 9 (-1)16 (+3)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Tourmaline (150 gp). Chrysoberyl (150 gp).


Social Check DCs

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