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Advanced [show]


William Springfield, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man very much looks the part of a Bricklayer, and a wedding ring on his right hand. His black hair is heavily combed to the right. His eyes, though not visible through his cowl, are brown.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy, self-centered, vain, and jealous.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. He struck the Bricklayer job and began his own company from there.

Motivation: Sabotage a competitor; and wishes to resurrect an old love

Flaws: Selfish, Ugly. Bonds: Job, In love, Adventurer. Occupation: Bricklayer

Voice: Tuts and clicks tongue

Attributes [hide]

William Springfield, Male Human Ranger 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Athletics +6, Performance +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp. Banded agate (16 gp). Rich purple corundum (1600 gp).


Social Check DCs


John Marston, Male Human [Permalink]

Personal [hide]

Description: He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his longsword. His moppish silver hair is in a traditional bowl cut. He has hazel eyes and a pastel hat with a black feather.

Personality: He is mildly Human supremacist, though he does not identify as such. He is lazy, self-centered, vain, and jealous.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Slave Trader, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Racist, Selfish. Bonds: Religious, Mentor. Occupation: Spy

Voice: Speaks with lips pursed

Attributes [hide]

John Marston, Male Human Barbarian 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 38 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)12 (+1) 17 (+3)6 (-2)
Skills History +4, Intimidation +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Alex Elton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a faded coat and loose pants complete with feathered hat. He wears his red hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has always had a great fascination with Human culture. He has all his life been fascinated with painting.

History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Human conditions. He left for the south, certain he would find work there.

Motivation: A strong sense of loyalty to Human people; and to get a good night's sleep

Ideals: Artistic. Flaws: Insomniac, Racist. Bonds: Immigrant. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Alex Elton, Male Human Sorcerer 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)11 (+0) 5 (-3)16 (+3)
Skills Intimidation +6
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 700 gp. Embroidered and bejeweled glove (1000 gp). Cloth of gold vestments (100 gp). An abacus with copper, silver and gold markers (100 gp).


Social Check DCs


Theobald Vance, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long white hair is drawn into a two foot long braid. His half smiles and blue eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with his god.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Barbarian school at a young age so that he could practice his druidic talents. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Bonds: Attractive, Guardian, Religious. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Theobald Vance, Male Human Barbarian 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 18 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)8 (-1) 5 (-3)13 (+1)
Skills Religion +1, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1300 sp.


Social Check DCs


Adam Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is golden and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of brigands once and for all.

History: Born to a pair of adventurers, Adam grew up listening to his father's many stories. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Insane, Antagonistic. Bonds: Rich, Enemies, Adventurer. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Adam Copeland, Male Human Wizard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)12 (+1) 16 (+3)7 (-2)
Skills Arcana +3, Insight +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. 1 Masterwork Light steel shield.


Social Check DCs

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