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NPC Generator

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Advanced [show]


Patrick Marlee, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dark leathers with embroidery. His red hair, when down, is lengthy. His half smiles and amber eyes are beguiling and draw you in.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Commoner school at a young age so that he could practice his martial talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He desires power and/or immortality.

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Priest

Voice: Complex vocabulary, royal

Attributes [hide]

Patrick Marlee, Male Human Commoner 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 44 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)8 (-1) 10 (+0)14 (+2)
Skills Persuasion +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 8000 sp. Gold and topaz bottle stopper cork (300 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item.


Social Check DCs


Kyle Harley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears silk and lounges about seductively. He is an epitome of beauty. With bright chestnut hair and a scraggly beard. His fierce hazel eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born on a small isolated farm. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Greedy. Bonds: Attractive, Military, Nature, Religious. Occupation: Courier

Voice: Sensual and smooth

Attributes [hide]

Kyle Harley, Male Human Rogue 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Balimaar Bentley, Male Human [Permalink]

Personal [hide]

Description: This southern man is typically in his Farmer uniform. His clothes are grease stained in places. He has a small bristly mustache and wavy white hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with finding treasure.

History: He was born to loving parents in a slum to the south. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Farmer.

Motivation: Sabotage a competitor; and expand his business

Bonds: Job, Poor, Immigrant, Attractive, Adventurer. Occupation: Farmer

Voice: Speaks with lips pursed

Attributes [hide]

Balimaar Bentley, Male Human Commoner 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 43000 sp.


Social Check DCs


Adam Gresham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a large black jacket. His hair is auburn, silky, and of moderate length. His brown eyes peer out from beneath his Stetson black hat.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in a small island village. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: He uses money and sex appeal to get what he needs; and an old rival family wants him found

Ideals: Optimist. Flaws: Greedy. Bonds: Attractive, Nature, Family, Rich. Occupation: Bather

Voice: American accent

Attributes [hide]

Adam Gresham, Male Human Commoner 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Dustin Tenley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His white hair is thinning but still full. His green eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist, Philantrophist. Bonds: Attractive, Military, Poor. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Dustin Tenley, Male Human Commoner 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)14 (+2) 9 (-1)11 (+0)
Skills Persuasion +2
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 8000 cp.


Social Check DCs

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