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NPC Generator

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Advanced [show]


Adelard Branson, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears just a tan suit. His hair is short and black. His ears are large.

Personality: He is fixated on the number 51. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He comes from a rich western family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by illithids. Adelard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Money/treasure.

Flaws: Ugly, Insane. Bonds: Enemies, Rich. Occupation: Spy

Voice: Sore throat, cough

Attributes [hide]

Adelard Branson, Male Human Adept 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills Religion +5, Survival +6
Senses Passive Perception 13
Languages Common, Infernal, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 400 gp. Gold and topaz bottle stopper cork (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Conway, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has a very tight haircut. His skin is flawless and his green eyes scan people very quickly.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is afraid of women and trembles around them

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Athletic. Flaws: Mundane, Shy. Bonds: Attractive, Nature. Occupation: Banker

Voice: Pronounces O like U

Attributes [hide]

Robert Conway, Male Human Cleric 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)12 (+1) 15 (+2)10 (+0)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 400 gp. Solid gold idol (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Gold dragon comb with red garnet eye (600 gp).


Social Check DCs


Gunter Axton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of bastard swords on his belt, each one with a amethyst on the hilt. He sports a long golden beard, and similarly colored long hair. He has brown eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He receives visions of the future at random moments

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: To protect his home; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Guardian. Occupation: Detective

Voice: American accent

Attributes [hide]

Gunter Axton, Male Human Rogue 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)12 (+1) 9 (-1)16 (+3)
Skills Animal Handling +2, Deception +6
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 6000 sp. Brown-green garnet (130 gp). Tiger eye turquoise (4 gp).


Social Check DCs


Godfrey Hale, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears tight fighting clothing, which leaves very little to the imagination. Beneath his clothing is a huge mess of scar tissue. His hair is black and very short. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is harsh and unforgiving.

History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Slave, Poor. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Godfrey Hale, Male Human Cleric 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)11 (+0) 6 (-2)12 (+1)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Robert Hastings, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He carries a battered scimitar and tarnished sai as well. His blonde hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and to be a knight again

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Job. Occupation: Scribe

Voice: Sensual and smooth

Attributes [hide]

Robert Hastings, Male Human Aristocrat 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 16 (+3)7 (-2)
Skills Performance +0, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Banded agate (15 gp). Lapis lazuli (15 gp). 1 Half-Plate. 1 Masterwork studded leather. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs

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