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NPC Generator

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Advanced [show]


Guy Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His right hand appears badly burned and disfigured. His silver hair is braided into rings. His skin is flawless and his gray eyes scan people very quickly.

Personality: Calm and collected, he is a well trained Carter. He cannot resist a sob story and will often dote over anyone who has one.

History: Guy was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 5 years.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist. Bonds: Adventurer, Attractive, Job. Occupation: Carter

Voice: Indian accent

Attributes [hide]

Guy Eastaughffe, Male Human Rogue 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)8 (-1) 10 (+0)9 (-1)
Skills Medicine +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Balimaar Chester, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears bulky blue painted plate armor. He wears his red hair down. His eyes, though not visible through his cowl, are brown.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He invites people to come help in his community garden.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Bricklayer

Voice: Jamaican accent

Attributes [hide]

Balimaar Chester, Male Human Warrior 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 14 (+2)9 (-1)
Skills Perception +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Small steel mirror. 1 Hourglass. 1 Good lock.


Social Check DCs


Gerard Wesley, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Shepherd does. He has a penchant for wearing a ring with an oversized jet on his right hand. His hair is black, silky, and of moderate length. His violet eyes are passionate and lively.

Personality: Gerard is depressed about a lot of things. He tends to be a nihilist. He plays an instrument quite well.

History: He is the product a well kept family trust fund and as such has never really known need. Like his mother and his sister before him, after school he went straight into learning to become a Shepherd. He struck the Shepherd job and began his own company from there.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Artistic. Flaws: Depressed. Bonds: Job, Rich, Attractive. Occupation: Shepherd

Voice: pre-pubescent

Attributes [hide]

Gerard Wesley, Male Human Monk 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 27 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)16 (+3) 14 (+2)12 (+1)
Skills Insight +5, Nature +6
Senses Passive Perception 12
Languages Common, Terran, Undercommon, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1600 gp. Brass mug with jade inlays (200 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Reid, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear black tank tops with tan pants. His tied-back hair is red. His eyes are green and catlike.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Flattery will make him almost putty in your hands.

History: Raymond was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Ruler, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Justice. Flaws: Ugly, Selfish. Bonds: Job, Nature. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Raymond Reid, Male Human Fighter 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 29 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 6 (-2)15 (+2) 12 (+1)16 (+3)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 800 gp. Rock crystal (60 gp). Aquamarine (800 gp). Sard (60 gp). Black star sapphire (1000 gp). 1 Minor magic item.


Social Check DCs


Percival Altham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears white cloth garments or leather armor. He has a small bristly mustache and wavy golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Percival was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Flaws: Insomniac, Antagonistic, Impulsive. Bonds: Poor, Adventurer. Occupation: Barkeep

Voice: Puts emphasis on the wrong words

Attributes [hide]

Percival Altham, Male Human Expert 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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