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Advanced [show]


Anthony Ashton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up work as a Miner and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Passionate. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Miner

Voice: Soft and mumbly

Attributes [hide]

Anthony Ashton, Male Human Sorcerer 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 14000 cp. Alexandrite (500 gp). Obsidian (4 gp). Sardonyx (60 gp).


Social Check DCs


John Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with grey and brown striped suspenders. He wears various colorful collared shirts. He has styled his golden hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 88. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

John Dumph, Male Human Warlock 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 70 pp. Jade (100 gp). Rock crystal (50 gp). Carnelian (50 gp). Rock crystal (50 gp).


Social Check DCs


Cory Reid, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red clothing when he does not wear armor, and carries halberds. He wears his brown hair down. His eyes are likewise blue.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to fit into much smaller and tighter spaces than normal.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He worked as a nervous Miller and found it very stressful. He now owns his own business.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Ideals: Fighting, Professionalism, Gifted, Artistic. Flaws: Fearful. Bonds: Job. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Cory Reid, Male Human Cleric 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)12 (+1) 11 (+0)12 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Diggory Thornton, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His hair is short and auburn. He has several tiny aquamarine earrings on each ear.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He comes from a rich western family. Through the years after Diggory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Diggory's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Diggory and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, Mentor. Occupation: Shipwright

Voice: Whispers

Attributes [hide]

Diggory Thornton, Male Human Paladin 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 8 (-1)9 (-1)
Skills Intimidation +1
Senses Passive Perception 9
Languages Common, Draconic, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Lewis Gresham, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and carries crossbows. He wears his black hair down. His gray eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A powerful necromancer made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom; and he is content

Ideals: Fighting. Flaws: Disease, Antagonistic, Mundane. Bonds: Attractive, Mentor. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Lewis Gresham, Male Human Expert 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)14 (+2) 6 (-2)14 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Celestial, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Silver pearl (120 gp). Golden yellow topaz (900 gp). Freshwater pearl (10 gp).


Social Check DCs

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