Raymond Dudley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is cut short with large spiked bangs in the front. His gray eyes dart from person to person to random spaces in the air.
Personality: He is a Interpreter first and foremost. He believes firmly that knowledge should be universal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He is a Lamia in disguise. He worked as a nervous Interpreter and found it very stressful. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and his spouse's relatives view him with great suspicion
Flaws: Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Interpreter
Voice: Low range voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: Just what you see.
Simon Northcott, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his blonde hair up. He has several tiny amethyst earrings on each ear.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.
Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job. Occupation: Tanner
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 39 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 6 (-2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1600 gp. Violet garnet (1300 gp). Red spinel (60 gp). Emerald (1100 gp). Blue sapphire (1100 gp). Rock crystal (50 gp).
Raymond Trollope, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He likes to wear ponchos typically of a light red in addition to tight pants. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes, though not visible through his cowl, are amber.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born the only child of a wealthy merchant. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a bather and was forced into it by his family
Ideals: Optimist, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Family. Occupation: Bather
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 10 pp.
Trym Ramsay, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black broad hat and black clothes. He keeps his red hair in a pixie cut. He wears large thick round spectacles.
Personality: Trym speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not trust anyone and sleeps with one eye open.
History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends
Ideals: Impeccable, Fighting. Flaws: Ugly, Insomniac. Bonds: Immigrant, Adventurer. Occupation: Hunter
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 600 gp.
Peter Colton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing the road beaten gear of a warrior. With a patchy auburn beard and wild auburn hair. He has hazel eyes and a green hat with a tan feather.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and he is greedy
Ideals: Fighting, Athletic. Flaws: Insomniac, Disease. Bonds: Rich, Adventurer. Occupation: Detective
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 500 gp. Blue star sapphire (800 gp). Rhodochrosite (6 gp). Eye agate (6 gp). 1 Banded mail. 1 Full Plate. 1 Breastplate. 1 Masterwork Heavy steel shield.
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Their contribution stands as a beacon of hope for all adventurers!